Kiki
Grandmaster
FFS.It's true that you don't need a house to interact with players in the game. Honestly though, i'm not sure that I would play UO if there was no player housing. It is one of my favorite parts of the game. I think it is a big draw for players. Also i think to play competitively you for sure need a house or at least to share one. Trying to deal with pots/regs/crafting etc without a house sucks.
That being said. An account really doesn't need anything more than a small house. For most that is plenty of storage.
I would like to see housing changed. I'm not sure how many lots/spots there are in Britannia but on a server of approx 700 people (i think this is the UOF pop) it seems like almost all the spots for medium size houses and larger are taken.
Gold sink ideas:
- The cost of the high end housing (castles/towers etc) should be so high that only the super rich or more likely groups of people are able to buy them. Castle = 30 mil. Tower = 20 mil or whatever, some price that makes individual purchase almost out of reach.
Of course the problem with that is that those who currently own castles or towers could sell and now ask that price, so obviously far from perfect.
- Instead of a persistent housing tax, would a tax on the capital gains associated with housing sales work?
So person x sells a house. They pay tax on the profit. Higher the profit, higher the tax. Buying a house would have no tax implications or payments so most players wouldn't be affected until they had acquired some level of wealth and were planning to upgrade.
- up the price of vendor contracts - 150k say.
- up the daily min for vendors - 5k say.
This would sink some gold and hopefully reduce the number of vendors to only those who are serious about keeping their vendors stocked.
Get rid of the second account. 5th char slot available - 5 mil. 6th slot available - 10 mil.
Fire away.
Why stop there? Why not tax the income made by killing mobs? If you're going to try and make a capital gains tax, why not an income tax?
This thread has got to be the most ridiculous thread I've read on trying to fix something that IMO isn't broken.
No one has any clue at what the knock on effect would be to the economy. A balanced economy is one of the toughest things to create, replicate and maintain. Why not just cut down the amount of gold that mobs drop to 12gp? prices on things would sure drop then!!
Seriously, this thread, and the ones like them, are moaning about a problem that doesn't exist. There is unlimited wealth sitting in every single dungeon out there. Go get it and work for it like others have instead of bitching that other people have more than you do.