TLDR; ok this will contain multiple ideas all around the idea of housing and economy;
House(/boats) no longer requiring refreshing; houses instead are funded by gold (major gold sink) and will only be in danger if they are out of funds. The amount and frequency of payment I would suggest is 10% per month however im sure gms have a lot more information to go on. This would actually put a place for gold to be spent you can really create an interesting dynamic by removing the one house per account cap and the rich can buy towns and the poor can likely find houses easier because ppl will no longer just carry a house to sell at an inflated price down the road. If you allow your house to run out of funds the sign goes red and you have one week to pay. Any funds placed in the houses stash are lots if the house is demolished or traded.
The second step which does not HAVE to be implemented with the first; is to auction of any houses that are IDEA, this would essentially kills idocs as we know them and seems to be a very challenging coding challenge (which is why I have held onto this idea for a long time befor putting it to the forums but seeing what are crew can do here I do believe this would be possible) now what are the gains for this system? Yet again a gold sink instead of everything just staying on the server you would have to bid a minimum of 150% of the property value thus removing gold for items that used to just get redristrobuted. I would like to see this implemented by placing an auction board at the banks that list all houses on auction and you can click them to recall under sign and bid based on what you can see (storage wars style). To avoid the recall feature I think you should have to pay a full month to get house out of auction. This would hurt a very fun pvp aspect of the game and a certain economy (sorry kiki) but would it would do it provide a two gold sinks that with the proper ratios can drive players into the dungeon putting the world pvp back where it belongs and creating a whole new housing game in the storage wars style bidding and then walking into a house you just bought and one by one checking the chests for valuable items. This will create somewhere for gold to go away on mass as now gold is really not spent unless you are saving for massive items. This should drive the price of top end items down as there will be less gold floating around but make the gold you earn more valuable as you need to pay your taxes each month.
As an additional bonus I think it would be fun to add bank box auctions only telling you items / stones for banned accounts.
This could be implemented for houses owned by banned accounts only at first to try but if your going to do that coding I think its an all or nothing situation.
Ok if you've made it this far feel free to flame or agree or suggest tweaks.
Thanks,
TheFallen
-houses no longer decay, but instead you are required to pay "taxes" on your house a weekly or monthly fee.
-houses no long collapse but are instead In Danger of Entering Auction (idea) and when not funded are put up for auction.
Ok so if this interest you at all or if you would like to say how bad this is settle in for a long read and please read everything before making rash comments.-houses no long collapse but are instead In Danger of Entering Auction (idea) and when not funded are put up for auction.
House(/boats) no longer requiring refreshing; houses instead are funded by gold (major gold sink) and will only be in danger if they are out of funds. The amount and frequency of payment I would suggest is 10% per month however im sure gms have a lot more information to go on. This would actually put a place for gold to be spent you can really create an interesting dynamic by removing the one house per account cap and the rich can buy towns and the poor can likely find houses easier because ppl will no longer just carry a house to sell at an inflated price down the road. If you allow your house to run out of funds the sign goes red and you have one week to pay. Any funds placed in the houses stash are lots if the house is demolished or traded.
The second step which does not HAVE to be implemented with the first; is to auction of any houses that are IDEA, this would essentially kills idocs as we know them and seems to be a very challenging coding challenge (which is why I have held onto this idea for a long time befor putting it to the forums but seeing what are crew can do here I do believe this would be possible) now what are the gains for this system? Yet again a gold sink instead of everything just staying on the server you would have to bid a minimum of 150% of the property value thus removing gold for items that used to just get redristrobuted. I would like to see this implemented by placing an auction board at the banks that list all houses on auction and you can click them to recall under sign and bid based on what you can see (storage wars style). To avoid the recall feature I think you should have to pay a full month to get house out of auction. This would hurt a very fun pvp aspect of the game and a certain economy (sorry kiki) but would it would do it provide a two gold sinks that with the proper ratios can drive players into the dungeon putting the world pvp back where it belongs and creating a whole new housing game in the storage wars style bidding and then walking into a house you just bought and one by one checking the chests for valuable items. This will create somewhere for gold to go away on mass as now gold is really not spent unless you are saving for massive items. This should drive the price of top end items down as there will be less gold floating around but make the gold you earn more valuable as you need to pay your taxes each month.
As an additional bonus I think it would be fun to add bank box auctions only telling you items / stones for banned accounts.
This could be implemented for houses owned by banned accounts only at first to try but if your going to do that coding I think its an all or nothing situation.
Ok if you've made it this far feel free to flame or agree or suggest tweaks.
Thanks,
TheFallen