GM Archery is no good.

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Lailoken

Journeyman
Talisman is an instant damage buff in pvm but ya know it's not worth it cause you're casual

I see those and want one but I just don't have the time. I solo most everything because I simply don't have the time. I know I'm missing out but I still enjoy playing. I figure I might have one in a year if I'm lucky.
 
I see those and want one but I just don't have the time. I solo most everything because I simply don't have the time. I know I'm missing out but I still enjoy playing. I figure I might have one in a year if I'm lucky.

You shouldn't have even bothered replying to him... its kind of pathetic when someone has to misquote you, to fuel their own temper tantrum.. :rolleyes:
 

Lailoken

Journeyman
All in all the Archery problem is something that has been either ignored or pushed back time and time again due to no one really knowing what to do. All we can do is talk about it but I doubt anything will come from it.
Hell, lower the dmg increase hit ratio would work but for some reason no one wants to really address it. When they do, it's cryptic and never really explained.
I suppose that's why my character has archery as an "extra" skill to go with his main fighting skill fencing.
It's just......well so frustrating that the skill is totally useless on it's own, yet claims of it being over powered confuse me. No matter how it's explained, IMO, a fighting skill that cannot stand on it's own is in no way over powered no matter how you attempt to spin your fears about it.
Like I keep saying, frustrating.
 

kurtis

Grandmaster
Archery actually has the potential to hit more often than melee weapons because Accuracy on bows increases Archery skill (accuracy increases tactics on melee weapons). Missing is just more obvious with archery because bows fire so slow and use up arrows.

Arch Ice Fiends are a high-level mob and they drop a lot of gold. That new level of Ice was put in with the intention that it would be a place for guilds to roll into together. It's not supposed to be conquered by a few swings from a solo archer. 29 fires is not too much. At first, I thought this was a troll honestly.

As for the difference between less-than-GM vs. GM skill, I can't really comment on it. That seems like a strange phenomenon given how mathematical formulas work.
 

God.RG

Grandmaster
so you should be able to hit as often/as hard with a bow.. while being able to offscreen every spell, all melee etc.. as you would with a sword/fencing weapon?


uh no.
 

Kael-Sp

Novice
I was noticing the same thing on my archer while pvm'ing yesterday. With slower bandages and missing my shots seven or eight times in a row it really sucks lol
 

aIck

Grandmaster
I think the fact that you can swing a melee weapon like 3 or 4 times in the time it takes to shoot once with a bow creates an illusion of missing a lot. Let's just say that you fire 8 shots and miss half of 'em. In that same you could've swinged your melee weapon +20 times, and even if you missed half of them you'd still have landed way more blows.

tl;dr: Bows are fine.
 

Kael-Sp

Novice
I think the fact that you can swing a melee weapon like 3 or 4 times in the time it takes to shoot once with a bow creates an illusion of missing a lot. Let's just say that you fire 8 shots and miss half of 'em. In that same you could've swinged your melee weapon +20 times, and even if you missed half of them you'd still have landed way more blows.

tl;dr: Bows are fine.

No...very frequently you go through periods of like 7 or 10 misses in a row. Maybe that streak is intended. But certainly no illusion there.
 

aIck

Grandmaster
No...very frequently you go through periods of like 7 or 10 misses in a row. Maybe that streak is intended. But certainly no illusion there.
That can and will happen with every other weapon too due to the RNG nature of the game.
 

Kael-Sp

Novice
That can and will happen with every other weapon too due to the RNG nature of the game.

Yes of course it can. But what many are saying in this thread is that it is happening far, far more frequent on archers than on our other melee characters. My axer or macer don't have the same problem as this.
 

Karl Sagan

Grandmaster
Archery has the same hit chance as any other melee with the difference coming from the target or the shooter moving lowering hit chance. If you were to stand toe to toe with the ice fiends you would have the exact same hour chance. The one bonus Archers have is accuracy does actually add to accuracy for archery and not damage so if you want better hit chance either farm mobs with lower wrestling or get a +25 bow.

Not doubting you but do u have a source for the movement penalty thing? I wasn't aware of that.
 

aIck

Grandmaster
Yes of course it can. But what many are saying in this thread is that it is happening far, far more frequent on archers than on our other melee characters. My axer or macer don't have the same problem as this.
That may be due to the fact that people are hunting high-end mobs and those buggers have +GM weapon skill, factor in the slow swing speed of bows and those misses become significant.

I'll make the assumption that you use your archer for taking down high-end mobs and PvP/farm easier mobs on your LJ and macer. Players are limited to GM weapon skill (except in the case of Archery) and I don't think any of the weaker mobs goes past that either, so your hit change will be 50% against players and +50% against mobs. Compare that to some of the mobs with 120-140(?) wrestling or whatever their weapon skill is and your chance to hit drops dramatically.
 
This fix might be completely mental, but I find it i move a spot or two to the left or right(up or down) and double click the target multiple times I seem to get more hits. Sometimes, I get into a miss pattern or something and I can miss alot if I stand still the whole time. Sometimes I do it in between hits.

Maybe its just in my mind, not sure. It would take alot more testing with more than just me trying it.

Let me know if this works at all.
 

Lailoken

Journeyman
This fix might be completely mental, but I find it i move a spot or two to the left or right(up or down) and double click the target multiple times I seem to get more hits. Sometimes, I get into a miss pattern or something and I can miss alot if I stand still the whole time. Sometimes I do it in between hits.

Maybe its just in my mind, not sure. It would take alot more testing with more than just me trying it.

Let me know if this works at all.


Not in your mind, I have noticed that in some of my fav hunting spots there are tiles you don not stand on if you want to hit your target. If you stand on them you miss. Also, in some areas I hunt I notice that if my target is coming at me from the East or North I miss more than if my target was coming from the West or South. It is usually best to move about to get the best results.

I'm starting to think I'm just nuts but I would like to see more hits, with a bow, even if they lower the damage per hit. It's just the constant very long miss streaks that are very common with a bow that get's me. I can count on average 5 misses before I even hit a target for the first time 3 out of 5 times. Tried to kill an eagle and it took 5 misses before I even hit it. Sure it was a one shot but it still took 6 swings to kill an eagle and I'm a GM archer. If I was at 50 to 60 in archery skill I would understand...but I'm a GM archer. It should not take 6 tries to kill an eagle at GM.
Just my opinion.
 

wil3ur

Grandmaster
I lost my +20 Vanq Dragon slayer, but with that thing I was out damaging tamers at riktor. No talisman or nothing, just a good bow and provo so I could hit more than one mob at a time.
 

Bromista

Grandmaster
There's a lot of speculation and conjecture in this thread.

The only story here is arch fiend wrestling skill vs archery skill. 8 hits vs 20 misses is a totally reasonable and expected outcome.

@Karl Sagan there is no moving penalty here because there is no moving shot. That was an incorrect statement because you have to be standing still to fire. Also a moving target has no impact on hit rate.
 

halygon

Grandmaster
RNG is a weird thing. In some instances it feels like you never get a hit in, and in others, you hit nearly every single time.

This last week we had a RNG tourny at the docks. It was interesting to watch, and even more so to participate. At one point my axer was actually hitting so much that a guy I beat claimed I was a cheater because I hit so much more often than him. While obviously it was completely up to chance of if I hit or not, the perception was that his war hammer missed a lot and my axe hit a lot. Does this mean that swords is an OP skill compared to macing? Not at all.

The reality of archer is the same. As some have said - it FEELs like archery is horrible because of slow swing times and a very visual animation of arrows/bolts flying at your enemy -- but really has the same OR BETTER hit rate than other melee weapons/skills.

Archery has many distinct advantages that other skills do not enjoy. It is ranged for one. It's swing reset is different than other melee weapons allowing for almost instant swings the second you stop moving. It also as stated above gain a better hit rate with weapons that has accuracy modifiers.

When it comes down to it, he really only downside to archery is that it is slow - which is the exact reason why it does not work well in PVP.

P.S. - Being a donator or not has absolutely no bearing on whether your opinion is listened to or addressed by an update. Pointing out that the staff is biased because of donating WILL have an effect of whether you are taken seriously or not though.
 
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