GM Archery is no good.

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Lailoken

Journeyman
So, I have GM Archery and have for sometime. I'm actually thinking of lowering it to 90 and then working it back up to say 98 and then back down again.

Why would I do this? Because it took me 29 arrows to kill an Arch Ice Fiend with an Exceptionally made Exorcism bow.
My other Archer who is not GM but 99.8 can do it in like 8~10 arrows with the occasional miss.

I know archery is so screwed up and yet we are some how way over powered. But come on....29 arrows? All I do is miss with GM archery. Something is so wrong here. Is it set to miss more because of PvP? Because in PvM you can't hit crap at GM and all you do is get killed now with the healing change. So frustrating when you want to do a little gold farming to simply support your other characters. I play casually so PvM is how I make my gold. I don't have millions of gold or rares and it's difficult to keep up. I have been playing on this server for 458 days and only have been able to afford 3 ethys and 2 small house's.

I know this is more rant than anything but seriously.....29 arrows?? WTF Man I'm a fucking GM Archer that can't hit shit. But I sure as hell can step in it just fine.

Just so wrong...so very very very wrong.

Thank you for reading my rant.
 

SidX

Grandmaster
I have a GM archer and was shooting at a naked, AFK red the other day by my shop. I missed probably 25%-35% of the shots. Either I was ridiculously unlucky or something is not scripted in our favor.

I was using a regular bow, but either way.. a GM archer shooting a naked character should not miss that much??
 

Lailoken

Journeyman
I have a GM archer and was shooting at a naked, AFK red the other day by my shop. I missed probably 25%-35% of the shots. Either I was ridiculously unlucky or something is not scripted in our favor.

I was using a regular bow, but either way.. a GM archer shooting a naked character should not miss that much??


Agreed, I just can't help but feel that when your building the skill you seem to hit just fine. But once you hit 100, it's like the game gives you bottle bottom glasses and a handicap sign and has you run head first into a tree before your allowed to shoot at anything. You know, just to keep it fair and all?.?.?

And if someone tells me to go and get a talisman, forget it. I'm a casual player and it would take me another 8 to 10 months before I even think about shooting for a talisman. Probably another year after that to finish it. I'm not a hardcore player. I know this server is mainly dedicated to those that are. The casual player is not much of a concern because we don't donate as much. However we do buy dono coin from other players which in turn propagates the buying of dono coins and supporting the server. We are simply not as aggressive with our donations.
So who knows let me test and maybe I can find the sweet spot that makes archery work like archery should when your a GM in something. Usually GM means you rarely fail, however in this case, it means you are guaranteed to fail.
 
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AssHat

Grandmaster
i use thousands of arrows a day of farming, and i feel its like 60% hit 40% miss, some people have records of how many misses/whiffs they have, my record was 12 swings with no arrow fired.

i wish archery was possible for PVP
 

Derwolf

Grandmaster
"Because it took me 29 arrows to kill an Arch Ice Fiend"

that's because arch ice fiend's wrestling skill is 140-160. Provo archers are op and archery is op you can stay out of the range of spell damage. Go fight those arch ice fiends on a fencer let me know how it goes
 

Derwolf

Grandmaster
I have a GM archer and was shooting at a naked, AFK red the other day by my shop. I missed probably 25%-35% of the shots. Either I was ridiculously unlucky or something is not scripted in our favor.

I was using a regular bow, but either way.. a GM archer shooting a naked character should not miss that much??

If you have a gm archer and you're firing at someone with gm wrestling or weapon skill, you have a 50% chance to hit them and a 50% chance to miss.
 

SidX

Grandmaster
If you have a gm archer and you're firing at someone with gm wrestling or weapon skill, you have a 50% chance to hit them and a 50% chance to miss.
Wow had no clue, thanks. IMO that's way too high, who doesn't have a GM weapon skill?! Not to derail the thread but is there something similar for mages w/ spell damage?
 

Lailoken

Journeyman
"Because it took me 29 arrows to kill an Arch Ice Fiend"

that's because arch ice fiend's wrestling skill is 140-160. Provo archers are op and archery is op you can stay out of the range of spell damage. Go fight those arch ice fiends on a fencer let me know how it goes


I do have a GM Fencer, I'll let you know.
 

Derwolf

Grandmaster
Wow had no clue, thanks. IMO that's way too high, who doesn't have a GM weapon skill?! Not to derail the thread but is there something similar for mages w/ spell damage?

That's fine imo, you really want a a high end runic hammer or supreme vanq hammer that hits for 40-60dmg hitting 60-70% of the time? No.

Mages have a higher learning cure and require a lot more skill to play than a dexxer. Yes they do its called Magic Resit, this skill lowers spell damage a ton and you have a higher chance to resit spells.
 

Blaine the Gypsy

Grandmaster
I've noticed for a long while here that 80-95 skill works a lot better than GM for a lot of skills. Some people wonder why my stun on my thief goes off more than their mage, all I say is most of the time I'm not GM anything. I know it has nothing to do with each other, but my 120 smith gets plain Iron weapon bodds 99% of the time while my GM smith gets a variate at least 50% of the time.
 

Lailoken

Journeyman
Just went out with my Archer/Fencer using a Excep Exorcism short spear. They do hit hard but it was actually faster to kill due to the hit rate.

Man they hit hard. But it's do able in open space where you can get out of range and heal once in awhile. But I was amazed at how much easier it really was to just melee the damn thing as opposed to using archery.

Something is so off with archery. Should at least be about the same.
 

AssHat

Grandmaster
I've noticed for a long while here that 80-95 skill works a lot better than GM for a lot of skills. Some people wonder why my stun on my thief goes off more than their mage, all I say is most of the time I'm not GM anything. I know it has nothing to do with each other, but my 120 smith gets plain Iron weapon bodds 99% of the time while my GM smith gets a variate at least 50% of the time.


this is 100% true, dont ever ever EVER make a smith higher than gm if you want BODs
 

Lailoken

Journeyman
I've noticed for a long while here that 80-95 skill works a lot better than GM for a lot of skills. Some people wonder why my stun on my thief goes off more than their mage, all I say is most of the time I'm not GM anything. I know it has nothing to do with each other, but my 120 smith gets plain Iron weapon bodds 99% of the time while my GM smith gets a variate at least 50% of the time.


Ya, I think I need to find the sweet spot for archery.
 

FrogX

Expert
Archery is shit, you kill at least twice as fast with fencing or swords. The only advantage it gives you is the ability to kite and finish off mobs that way, but if you are targetting your provoed mobs correctly they shouldn't have more than 1 hit left on them when one dies so it's a moot point. If you are 1v1ing mobs with archery kiting, you are just wasting your time. Not to mention you are pretty much defenseless as an archer, other people can freely loot your kills and there really isn't a damn thing you can do about it.

Some people still swear by archery for whatever reason, either they like killing shit at a ridiculously slow pace or they just want you to be easier to kill/grief. I'm guessing the latter.
 

TheFallen

Grandmaster
"Because it took me 29 arrows to kill an Arch Ice Fiend"

that's because arch ice fiend's wrestling skill is 140-160. Provo archers are op and archery is op you can stay out of the range of spell damage. Go fight those arch ice fiends on a fencer let me know how it goes
This exactly. Fight something with way more weapon skill than you and you should miss a ton. The better question is if you are killing arch ice with 8 arrows where I'd the nerf to archery.
 

Lailoken

Journeyman
This exactly. Fight something with way more weapon skill than you and you should miss a ton. The better question is if you are killing arch ice with 8 arrows where I'd the nerf to archery.


That was 8 hits out of like 20 misses.

Anyway, I have a Archer/Fencer so I'm not totally useless in PvP. But I mainly PvM because I'm not a Hardcore player. I like the excitement of being in a dungeon with the added element that I could get PK'ed. That's what makes PvM so much more fun. But because I don't play 5+ hours everyday I need to maximize my play time and that means getting gold to support my getting PK'ed habit. I mean, I have to gold farm to buy nice crap for the PK'ers to loot.
What's the point of getting that thrill of playing if you have nothing to lose?

It would be nice to be able to have some consistency when it comes to the hit ratio in PvM and archery. But for some reason it is believed that Archery is over powered and so are dexxers.

Funny thing is, my archer/fencer should be a GOD on this server with that thinking. But again, it's the person at the keyboard really. I'm just not that good at PvP even with my super, Uber, GOD build of Archery and Fencing. I still get smoked 5v1 every time. [/end sarcasm]

Forgot to mention, again, that I totally violated that Arch Ice Fiend with a short spear on my Archer/Fencer. I so made it my *****! :cool:
 

TheFallen

Grandmaster
Archery has the same hit chance as any other melee with the difference coming from the target or the shooter moving lowering hit chance. If you were to stand toe to toe with the ice fiends you would have the exact same hour chance. The one bonus Archers have is accuracy does actually add to accuracy for archery and not damage so if you want better hit chance either farm mobs with lower wrestling or get a +25 bow.
 

VFingerDiscount

Grandmaster
Agreed, I just can't help but feel that when your building the skill you seem to hit just fine. But once you hit 100, it's like the game gives you bottle bottom glasses and a handicap sign and has you run head first into a tree before your allowed to shoot at anything. You know, just to keep it fair and all?.?.?

And if someone tells me to go and get a talisman, forget it. I'm a casual player and it would take me another 8 to 10 months before I even think about shooting for a talisman. Probably another year after that to finish it. I'm not a hardcore player. I know this server is mainly dedicated to those that are. The casual player is not much of a concern because we don't donate as much. However we do buy dono coin from other players which in turn propagates the buying of dono coins and supporting the server. We are simply not as aggressive with our donations.
So who knows let me test and maybe I can find the sweet spot that makes archery work like archery should when your a GM in something. Usually GM means you rarely fail, however in this case, it means you are guaranteed to fail.
Talisman is an instant damage buff in pvm but ya know it's not worth it cause you're casual
 
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