Might have been my brother? I don't recall. I also don't have or use IRC.If you have time to help me with damage, let me know on mIRC.
I actually asked you this before when I was first changing armor. However, you ignored it then also. If you want to give some input, I am totally fine looking over the numbers again.
If you have time to help me with damage, let me know on mIRC.
I actually asked you this before when I was first changing armor. However, you ignored it then also. If you want to give some input, I am totally fine looking over the numbers again.
What the hell? Physically impossible to beat a mage? This is bullshit. Honestly how much damage do you want a katana to do? You do realize that katana has the fastest weapon speed in the game? Katanas swing so fast that it is literally impossible for a mage to get a Gheal or recall off as long as you keep full stamina and stick on them. Couple this with deadly poison and 20 damage explosion pots and you can kill a mage in 5 to 10 seconds while they never get off one greater heal.
STOP CRYING.
What the hell? Physically impossible to beat a mage? This is bullshit. Honestly how much damage do you want a katana to do? You do realize that katana has the fastest weapon speed in the game? Katanas swing so fast that it is literally impossible for a mage to get a Gheal or recall off as long as you keep full stamina and stick on them. Couple this with deadly poison and 20 damage explosion pots and you can kill a mage in 5 to 10 seconds while they never get off one greater heal.
STOP CRYING.
Ok I made a brand new set of barbed armour and tested the damage vs the following brand new vanquishing weapons and GOLD RUNICS (just crafted and full repair). As you can see a gold runic is just shocking. A vanq katana etc is also awful. Based on the average damage (below) it is clear how difficult it is to kill anyone. At this point dexers are only good in PVM.
Swing 31 AR - Damage
Number Gold Runic Katana
1 13
2 7
3 13
4 7
5 8
6 13
7 1
8 9
9 11
10 6
11 5
12 8
13 12
14 15
15 8
16 6
17 11
18 6
19 10
20 7
Average 8.8
31 AR - Damage
+15 Vanq Katana
11
13
16
7
8
13
18
13
18
10
20
12
17
14
13
12
14
15
8
16
AVERAGE: 13.4
30AR - Damage
Gold Runic Long Spear
25
7
13
10
25
12
8
29
19
18
19
23
15
7
19
12
6
9
11
6
AVERAGE 14.65
30AR - Damage
+15 vanq long spear
31
12
26
5
21
15
12
6
12
26
25
17
9
15
19
17
14
19
10
31
AVERAGE 17.1
30AR - Damage
Gold Runic war hammer
38
16
21
33
22
19
22
20
38
23
38
15
26
18
26
22
23
25
28
15
AVERAGE 24.4
29AR - Damage
Vanq +10 hammer
30
35
44
39
26
25
23
24
32
24
27
26
25
31
30
23
14
47
28
31
AVERAGE 29.2
Look at that.... Shocking damage. Gold runics are literally a force weapon if you look at the damage done. The damage per swing on a 1 handed is shocking. Physically impossible to kill a mage or anyone who has half a brain.
I'll do naked damage later but you'll find the same thing, a while bunch of buggy 8hp blows etc, when in reality they should be doing MAX damage every hit on a naked person.
^I'm not sure you understand how dice damage works.
B-but my damage!I honestly don't understand what's going on in this thread. It all seems pretty balanced to me if you factor in things such as: DEADLY POISON, PARALYZING BLOW, CONCUSSION BLOW, AND CRUSHING BLOW, AGILITY POTIONS, STRENGTH POTIONS.
Those buffs/abilities on top of dice damage, so basically the dexxers in this thread just want to steamroll people with or without armor? That's what I'm understanding here, please correct me if I'm wrong.
Swing speed of katana + 13 dps + 31 damage paraylzing blow from vanq spear.
That seems pretty powerful. I play both classes and it seems balanced to me. I'd like to hear more on this though