Rubeido
Apprentice
OK so explosion potions should not be aarequirement to pvp. I suggest giving other skills a boost. If explosion potions does 30 damage. Make spirits speak give a 30 damage boost to ebolt. Arms lore gives 30 damaged to weapons. Etc so alchemy isnt on every singles pvp build. Its boringb
Likewise, allow a a sneak attack from stealth against players, so stealth rogues can be competitive.
Pk slayer armor and weapons. Slayer but for red players. Pkers already pk without any repercutions or fear. Ganking you while your fighting monsters, and 3v1. There should be a mechanism to balance pkers risk. To many ppl Pk because there is no risk, and no penalty. Only raw reward.
Which leads me also to ask why reds are able to be in town without guards killing them. It's unnerving to sees them.
Likewise, allow a a sneak attack from stealth against players, so stealth rogues can be competitive.
Pk slayer armor and weapons. Slayer but for red players. Pkers already pk without any repercutions or fear. Ganking you while your fighting monsters, and 3v1. There should be a mechanism to balance pkers risk. To many ppl Pk because there is no risk, and no penalty. Only raw reward.
Which leads me also to ask why reds are able to be in town without guards killing them. It's unnerving to sees them.