wil3ur
Grandmaster
I'm making a dungeon treasure hunter. So far my LP is at 95%, remove trap is 82, I was going to add hiding and stealth and probably magery for recall in/out.
I was wondering at what point I'll actually be successful removing a trap in a dungeon. The 80's are going very slow, and I can't think how I can do a macro between my tinker and my lockpicker to keep a GM box macro going, since I disarm pretty quick even at 80. If my stuff is high enough, I may just concentrate on getting stealth and hiding up and finish the LP/remove trap on the job.
Any suggestions for either completing my training/template, or how to setup a macro between two chars to keep the training going would be very helpful.
I was wondering at what point I'll actually be successful removing a trap in a dungeon. The 80's are going very slow, and I can't think how I can do a macro between my tinker and my lockpicker to keep a GM box macro going, since I disarm pretty quick even at 80. If my stuff is high enough, I may just concentrate on getting stealth and hiding up and finish the LP/remove trap on the job.
Any suggestions for either completing my training/template, or how to setup a macro between two chars to keep the training going would be very helpful.