Blaine the Gypsy
Grandmaster
To start out with pricing weapons has always been "iffy" with me. If we were to base everything off of the 1 mil hammer strike of a Val hammer you'd be paying 250k per property (1mil divide by 4 properties). I've never understood why other crafted items couldn't sell the same way or even found magic items be priced the same manner. It's a far cry to happen ever. What I want to discuss really is a new default price line for weapon properties. Let's get some of your thoughts here and your own ideas for pricing.
Damage
Exceptional +4 (can stack on top of below modifiers) =
Ruin +1=
Might +3 =
Force +5 =
Power +7 =
Vanquishing +9 =
Tactics / Archery
Accurate +5 =
Surpassingly Accurate +10 =
Eminently Accurately +15 =
Exceedingly Accurate +20 =
Supremely Accurate +25 =
Durability
Durable +5 =
Substantial +10 =
Massive +15 =
Fortified +20 =
Indestructible +25 =
Damage
Exceptional +4 (can stack on top of below modifiers) =
Ruin +1=
Might +3 =
Force +5 =
Power +7 =
Vanquishing +9 =
Tactics / Archery
Accurate +5 =
Surpassingly Accurate +10 =
Eminently Accurately +15 =
Exceedingly Accurate +20 =
Supremely Accurate +25 =
Durability
Durable +5 =
Substantial +10 =
Massive +15 =
Fortified +20 =
Indestructible +25 =