God.RG
Grandmaster
I'm not gonna go into it too far, as I just woke up.. but I may come back and edit soon.
So here's the list:
-For every flag cap, every person on the team that healed or walled for the person that capped the flag should get points. This encourages actual TEAMWORK.
-The random change in elevation is sorta dumb. I did see @Adam asking for people to help design new maps last night in IRC, and I would be more than willing to do so..
-The dependence on walls.
-The armor/Weapons. Everyone should be on the same playing field in CTF.. Bringing in perfect armor/weapons shouldn't be allowed IMO. Or everyone should have the same perfect armor/weapons.
@Adam @Shane
tylermemphis in IRC.
So here's the list:
-For every flag cap, every person on the team that healed or walled for the person that capped the flag should get points. This encourages actual TEAMWORK.
-The random change in elevation is sorta dumb. I did see @Adam asking for people to help design new maps last night in IRC, and I would be more than willing to do so..
-The dependence on walls.
-The armor/Weapons. Everyone should be on the same playing field in CTF.. Bringing in perfect armor/weapons shouldn't be allowed IMO. Or everyone should have the same perfect armor/weapons.
@Adam @Shane
tylermemphis in IRC.