The last couple of days I have started experiencing something strange when moving around on my characters. Every once in awhile my character will seemingly hit a wall and stop for a second. Its not like any lag I've ever experienced in UO, and at first I thought i was just bumping into hidden players. I don't know if it has anything to do with the recent anti speedhack measures, but it only just started Sunday as far as I can tell. I don't ping great, but my latency isn't terrible and I don't lose any packets, so I feel like it might be something server side.
A brief ping of the server yielded these results, all while running around and experience this stop and go type event.
Ping statistics for 192.65.242.98:
Packets: Sent = 46, Received = 46, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 127ms, Maximum = 253ms, Average = 156ms
A brief ping of the server yielded these results, all while running around and experience this stop and go type event.
Ping statistics for 192.65.242.98:
Packets: Sent = 46, Received = 46, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 127ms, Maximum = 253ms, Average = 156ms