Winstonian
Grandmaster
I had a build concept for champ spawns. Does it make sense?
Skills (GM):
Mage
Med
Resist
Wrest
Scribe
Poisoning
Alchemy
Equip: Phylactery of Resilience
On hand: shield (high AR)
Concept: built for large groups at champ spawns, this character would cast protection, run into a screen of enemies and scroll-cast earthquake twice. The protection would help both casts to be uninterrupted, while the mage would then equip a high AR shield (to buff the Talisman) and spam expl pots (much like UOF PvP). Nox would be spammed on the champ spawn mobs that can't dispel.
I'm not expecting meta tamer results. In theory, shouldn't this do pretty good damage?
Skills (GM):
Mage
Med
Resist
Wrest
Scribe
Poisoning
Alchemy
Equip: Phylactery of Resilience
On hand: shield (high AR)
Concept: built for large groups at champ spawns, this character would cast protection, run into a screen of enemies and scroll-cast earthquake twice. The protection would help both casts to be uninterrupted, while the mage would then equip a high AR shield (to buff the Talisman) and spam expl pots (much like UOF PvP). Nox would be spammed on the champ spawn mobs that can't dispel.
I'm not expecting meta tamer results. In theory, shouldn't this do pretty good damage?