Is macroing zombies outside of a graveyard still possible? I've been to three different GY's and every zombie seems to have gained intelligence and just walks through the fence, or walks to the entrance and then around to kill me. Just wondering if im wasting my time trying to macro from 50-62 with this strat.
Without resist magic is going to fuck you up pretty easy. I have a Provo archer myself and the key is to have something to Provo the Mage on so its not casting on you.Thanks for the guide, I finished my character following this guide 100% and started to hunt.
The only problem is Im getting completely destroyed by ANY mage npc(even MAGE RATS woop my ass big time!!)
anyone have any tips? Can I kill those mage monsters without resist or should I give up and stay only with the meele ones?
I've used it many times and it's great especially for someone just starting on UOF. I have found it easier having Margery instead once you are able to afford building a Mage. Add lock picking and cartography and you can use it to treasure hunt as well.Pretty cool guide, thanks for taking the time to write it. I'm going to give it a try with the archery!
You can also go to the Jhelom dueling pits and hire one of the fighters. They take commands like a pet so you can tell them to stop or stay if you need to heal. Sometimes you can find them without weapons too.This guide has been super helpful, thank you! I'm just having trouble with one thing...
I'm trying to finish GMing my wep skill while sparring another char gaining Wrestling. No matter what I do, both chars keep committing a criminal act with every hit so I cannot bring them into town.
I read on another thread that this will happen if in a Party together, which I am not. Could it be because I'm still in New Players Guild?
tehy should only be preforming crim actions if
a.)1 is not in the same guild as the other player and you are trying to heal them instantly after combat
b.) YOU CAN start the fight out of town. START THE FIGHT WITH CHAR a ( char a flags grey to char b ) char b attacks char a to keep flag up for 3 mins. Aster that 3 mins it will be safe to reenter town and macro at bank just keep that fight que open for 3 mins before entering town
@BLANDERMANIA