Messremb
Grandmaster
The Arch Demon is a boss that needs to be killed to complete the Meta dexer talisman. if you are on the proper stage of the quest you will receive the arch demon blood when it dies. It also drops the Meta Dexer relics, a single PS, and 50kish gold.
this boss has relatively week physical attacks against players, but i hear he has strong attacks against pets.
he has four special attacks that he announces, i cant remember the wording exactly so if anyone has the exact wording let me know.
Begins summoning Wards
this will summon a group of elemental wards that will attack players at intervals, these wards operate on LOS and will target the persons who was closest to them for the longest amount of time.
begins gathering fire in his hands
This is the demon fire attack, it creates a slow moving fire that follows a player, and kills them instantly if it hits them
*this attack works on LOS, Break LOS by running to the other side of the room, or into one of the small rooms and it will stop. also it only seems to be sent after targets more than one tile away from the boss.
Begins spewing Blood from his mouth
this will fire an AOE attack at a player, it will create a semi circle around the arch demon hitting the full semi circle and one tile inside and out, it is posible to be hit 3 times by this attack. each hit deals 30 damage.
*this attack can be avoided by moving in and out of range of the boss, its not 100%, but limits the chance of getting hit. also this attack only hits players more than 1 tile away.
Begins summoning an ominous looking object
this is a slow moving AOE attack that hits a small circle all around the Boss, it deals massive damage usually killing anyone it hits.
*this attack is easy to avoid simply stand more than 8 or 9 tiles away and you will be fine.
Boss Strategies, there are 2 but i find it best to use both.
Strategy one: Kiting
this strategy is simple, keep the boss on one side of the room till he puts up wards, then pull him to the other side where you can avoid the wards. nothing to difficult about it.
Strategy two: The small room.
this strategy works well for melee dexers who have issues kiting. lure the boss into the small room to the right of the ankh room, once in here the boss will only place 1 ward that can hit you, so long as its not poison you can keep him in the room and kill him.
I prefer to do a combination of the 2, keep him in the room till he places a poison ward then kite him to the other end until he summons wards again then take him back to the room.
I hope this information helps people know how to fight the arch demon making it easier for all of us.
this boss has relatively week physical attacks against players, but i hear he has strong attacks against pets.
he has four special attacks that he announces, i cant remember the wording exactly so if anyone has the exact wording let me know.
Begins summoning Wards
this will summon a group of elemental wards that will attack players at intervals, these wards operate on LOS and will target the persons who was closest to them for the longest amount of time.
the 4 wards are:
*Strategies for these will be covered in the overall boss strategy. Fire ward, deals initial 10 damage and 2 damage ticks every second for 30ish seconds.
ice ward, deals initial 10 damage and freezes the player randomly for 30ish seconds.
Lightning ward, deals 20 damage.
Poison ward (watch out for this one) the poison ward Poisons a char with lethal poison and will reapply for 30 seconds, however every time a player cures the damage done is decreased by one poison level.
ice ward, deals initial 10 damage and freezes the player randomly for 30ish seconds.
Lightning ward, deals 20 damage.
Poison ward (watch out for this one) the poison ward Poisons a char with lethal poison and will reapply for 30 seconds, however every time a player cures the damage done is decreased by one poison level.
begins gathering fire in his hands
This is the demon fire attack, it creates a slow moving fire that follows a player, and kills them instantly if it hits them
*this attack works on LOS, Break LOS by running to the other side of the room, or into one of the small rooms and it will stop. also it only seems to be sent after targets more than one tile away from the boss.
Begins spewing Blood from his mouth
this will fire an AOE attack at a player, it will create a semi circle around the arch demon hitting the full semi circle and one tile inside and out, it is posible to be hit 3 times by this attack. each hit deals 30 damage.
*this attack can be avoided by moving in and out of range of the boss, its not 100%, but limits the chance of getting hit. also this attack only hits players more than 1 tile away.
Begins summoning an ominous looking object
this is a slow moving AOE attack that hits a small circle all around the Boss, it deals massive damage usually killing anyone it hits.
*this attack is easy to avoid simply stand more than 8 or 9 tiles away and you will be fine.
Boss Strategies, there are 2 but i find it best to use both.
Strategy one: Kiting
this strategy is simple, keep the boss on one side of the room till he puts up wards, then pull him to the other side where you can avoid the wards. nothing to difficult about it.
Strategy two: The small room.
this strategy works well for melee dexers who have issues kiting. lure the boss into the small room to the right of the ankh room, once in here the boss will only place 1 ward that can hit you, so long as its not poison you can keep him in the room and kill him.
I prefer to do a combination of the 2, keep him in the room till he places a poison ward then kite him to the other end until he summons wards again then take him back to the room.
I hope this information helps people know how to fight the arch demon making it easier for all of us.