wreckognize
Grandmaster
UOAC had a similar system to this and removed it after a few weeks.. so why would we go down a road they've already found to be too rocky?
Being the professionals they are, right? I'm sure it wasn't coded the way I've detailed in the OP, which I would guess you haven't even read because the thought of such an incredible game-breaker like staying spread out a bit is way more effort than you're willing to put in for the sake of better quality PvP in a 20 year old game that you've already taken the time to reduce to one button on your mouse.
A good counter-argument here would be to ask why you would think it's wise to go down the same road uoforever drove off of, especially since 90% of their playerbase came to UO:F 2 years ago for the better mechanics that we had at the time, just to cater to the 10% that shit where they ate?