Lexington
Grandmaster
They did it because it made sense to do it. They also made explosion pots do less dmg here compared to uoforever. You'll be ok lex, cast heal instead of cure next time.
It's the ebolting myself that usually gets me
They did it because it made sense to do it. They also made explosion pots do less dmg here compared to uoforever. You'll be ok lex, cast heal instead of cure next time.
Your involvement is Zerg pvp which is the most unskillful way of pvp. Try to solo pvp for once and see how the mechs work for you then. Or even a 3v3 battle. Not trashing the way the game is just clearly people cry and say dexxers are OP yet everyone plays a Mage because stuns are the best way to play. The best pvp players on the server are mages... You can't sync with a dexxer or dexxers because your gonna most likely miss... Not to mention mages armor is insane and anyone with full invul is gonna laugh at youYou really shouldnt be talking about PVP suggestions if this is your level of involvement with it.
Just found it. I don't see how the bandage timer favors mages....Patch notes bro. Read them. Increased spell dmg and change of bandie timer. Everything that favors mages
Takes longer to heal yourself?Just find it. I don't see how the bandage timer favors mages....
Not sure.. Honestly. I'd rather see dexxers have a less stun timer than anything... But that won't happen since it's a stun based pvp fight. If you have a weapon and heavy armor you would think that would come into play as being a warrior and not letting someone punching you Stun you. Warrior should be a master of Meele combat.. Wouldn't think a bare fist would render him helplessWhat was the timer before? According to the update, the time is less up to 0.6 seconds with 120 dex. 13-14 seconds heals on yourself isn't that bad. What kind of timer would you recommend?
You act like we stun every try. I land maybe half my stuns if I'm lucky. The best armor a mage can wear is leather. That doesn't do much against a war hammer.Not sure.. Honestly. I'd rather see dexxers have a less stun timer than anything... But that won't happen since it's a stun based pvp fight. If you have a weapon and heavy armor you would think that would come into play as being a warrior and not letting someone punching you Stun you. Warrior should be a master of Meele combat.. Wouldn't think a bare fist would render him helpless
Pretty sure 40+ ar with leather does fine against a hammer. People who argue dexxers are op are always people who don't play them. Even 1v1 in the tournys it's always a Mage winning... Mages are the majority because they can handle every scenario if played correctly.You act like we stun every try. I land maybe half my stuns if I'm lucky. The best armor a mage can wear is leather. That doesn't do much against a war hammer.
What was the timer before? According to the update, the time is less up to 0.6 seconds with 120 dex. 13-14 seconds heals on yourself isn't that bad. What kind of timer would you recommend?
I like the fact that my pvmer who is an axxer, has to self heal with 100 dex to cure poison from a giant serp. In which case the poison is almost wore off by the time I cure it. Oh, and I should disarm my 2h weapon to drink a cure and come back to fight. Cool.
Well then you can't fight for that time... And you reset your swing timer.. Also for instance pots don't cure some poisons so you would have to use Magery. I feel like bandies should cure faster... Instead it takes even longer to cure a poison... Either way it chance is the real thing hurting dexxers not the ability to chug pots with a 2h. Hit chance is to low.Jesus how hard is it to use the disarm/arm hotkey. Disarm chug arm...takes literally 1 second.