this server could really use some small incentives to get people into PVP
rda/champs/harrovers are very good incentive to get people into pvp
this server could really use some small incentives to get people into PVP
rda/champs/harrovers are very good incentive to get people into pvp
We been doing faction PvP for the last 3 hours against $ TB's. Where is EQMS? Oh right, PvMing in the event on no factioned blues.
There is PvP if you go look for it with a decent numbers (not +10deep)
noice, can you tell that to your guild?
rarely see them and they seem pretty convinced that pvp is ruined
I think my guildies have said multiple times on forums they are up for arranged fights up to 5v5. And I'm sure it still stands. Atleast for me it does.
how many harrowers/champs do you see during a event week? Events are good for the server but if you don't want to kill mobs there is little else to do during it... this idea is trying to get everyone involved in events (even $)
noice, can you tell that to your guild?
rarely see them and they seem pretty convinced that pvp is ruined
arranging things is for women.
No body in POWER cases about rares or PVM? Several of your core members have dedicated statue galleries...
Funny last 10 times ive seen eqms we shit on them over and over (mayb you should log in before 2am? ) i think there is a movie somewhere? , plus you lost the 3v3s we set up? only thing you have won is the speical olympics pvp ebolt railing contest once you get your nerd rage on from dying over and over and glutts starts texting people irl......
P.S i think @Bobby123 was pretty spot on with his DODGEQMS renaming LAWL JOKE GUILD
Glut would be correct - just check out my whine thread on general discussion about my beloved (now broken) pirate chest!
But @GluttonySDS , let's face it, you just want to ebolt rail pvmers 10+ deep.
What you do is not pvp. When Ultima was conceived the pvp system was not designed around trash 'gank mages' pressing target closest spell and instant killing players the second they appear on screen with 1 hot key stroke.
As much as i'd like more danger to events, i don't think this is the way. If this zone could eliminate target macros the bards and bone ar warriors would probably win - true story.
I think we can all agree that the invasion events that the staff create are a good thing for the shard as it gives people a break from the normal grinds many PVE people go through. However while these events go on, dungeons and overland spawn empty because only a fool wouldnt want to stay in town, farm not only for event score but also farm under protection of the guards. While it is no doubt a nice break for many of the PVErs who no longer have to worry about being PKd while farming, it does create a void for those who enjoy the risk that only UO provides, even during PVE.
My solution to this is to add a small area of the invasion event that has increased mob drops(gold, special items) as well as a multiplier on the score in this area(maybe 1.5x the points accrued). However, with increased reward in this small area would come increased risk -- anyone who enters this area is automatically turned gray(not criminal) like in bucs den and thus would have to be willing to accept PVP here.
This area would probably be the PVP hotspot of the shard for a week as I'm sure we'd see both big and small guilds alike battling for control of the area. The nice part about this solution vs. the previous solution of just turning off guards is that it still allows people who want to purely PVE and not PVP during this event to continue doing so -- it just adds an extra incentive and reward to those who are willing to risk some PVP during the event.
Please try to keep comments and replies to this suggestion constructive instead of "OH WOW u just wanna ebolt rail 50v1" or "EQMS SUCKS HEHEHE" .
What you do is not pvp. When Ultima was conceived the pvp system was not designed around trash 'gank mages' pressing target closest spell and instant killing players the second they appear on screen with 1 hot key stroke.
As much as i'd like more danger to events, i don't think this is the way. If this zone could eliminate target macros the bards and bone ar warriors would probably win - true story.
Good to know you're the authority on what PVP is and what PVP isnt.... never knew PVP should only beplaying an alchy dexxer.
Anyway -- please keep this thread on topic as improving events only goes to benefit everyone.
So the answer is NO !
This is a PvM event so it should remain as a PvM event ! If you need PvP , read my post above !
Btw ebolting rail PvMers is not pvp for me !
For the longevity of the server , THANKS BUT NO THANKS !
lawl !
Sounds like you're scared of fighting over that spawn and are worried it would end up like the last 10v10 we had:
Anyway, please keep this on topic...not about what spells you consider allowable in PVP or not.
As for the event being PvM only -- people will still be able to PvM 100% safely under guardzones and only those looking for extra reward have to accept the extra risk of being in the PVP zone.
TB has been at the event all day and night long. Come on faction blues and kill them.