Add More land!

Add more land?

  • Yes

    Votes: 13 54.2%
  • No

    Votes: 11 45.8%

  • Total voters
    24

Malkraven

Grandmaster
Ok so ive seen ALOT of trammy tears over the last week saying that " we cant farm in peace blah blah" and "PKS dominate all dungeons/champs". How about adding more land so the Pvmers have more places to hide and the reds have to put in a little more effort to find said pvmers. Personally i would suggest Ilishenar it had a good layout a good few fun dungeons/areas plus a handful of alternate champ locations.



Add more land and remove over land statloss everyone wins!
 

oomf

Grandmaster
I thought that's what booty island was for... O and now this gay ass "no one can mark on the island" private island of bullshit.
 

GluttonySDS

Grandmaster
How about add del... make it faction only... and if you control a sigil point there, faction commander gets 1k silver every 30minutes which he can cash out.

PVPers goto del, PVMers stay in regular land, and PKs will be limited because the PVPers will have a place to pvp instead of kill bards.
 

Bobby123

Grandmaster
Ok so ive seen ALOT of trammy tears over the last week saying that " we cant farm in peace blah blah" and "PKS dominate all dungeons/champs". How about adding more land so the Pvmers have more places to hide and the reds have to put in a little more effort to find said pvmers. Personally i would suggest Ilishenar it had a good layout a good few fun dungeons/areas plus a handful of alternate champ locations.



Add more land and remove over land statloss everyone wins!

sounds good to me !

@eppy @JoeB
 

Hydro

Grandmaster
Nothing stopping you from sailing to that island that you cant mark on...but i heard pirates roam those waters
 

God.RG

Grandmaster
How about add del... make it faction only... and if you control a sigil point there, faction commander gets 1k silver every 30minutes which he can cash out.

PVPers goto del, PVMers stay in regular land, and PKs will be limited because the PVPers will have a place to pvp instead of kill bards.
i'm honestly starting to believe you are legit slow irl.
 

Lazenby

Adept
Evs are slower in the no mount areas...
Well we wouldn't know because no one goes there. Lol I came here because the other server i tried for a day was no mount, yet is seems more and more places are becoming that. What a dumb idea. Use to be orc fort, orc caves, hedge maze balrons...now its crap crap and crap...a huge swath of land to skip, even the yew liches. Thanks...
 

Orgha

Apprentice
I'm in favor of adding t2a although i know that isn't happening. Honestly even with more land you'll have the same issues. There will be popular spots that pks will add to their rotation. It won't slow them down much in their search.

I'd like to see more zones that prevent easy in/out especially for murderers. Take dungeons for example. Right now you can recall or gate in or out anywhere at any time.

Maybe have it where once you get so deep into the dungeon you can't gate or recall in or out. This way pks have to go into a dangerous area and blues can't insta recall. Also players that agro another player or tamed (blue,grey, or red) shouldn't be able to use gate in heat of battle.

This encourages pvp at the deeper levels of a dungeon. Could also be applied to entire dungeon but then you'll have lots of entrance camping. If someone camps lvl 4 entrance whatever. That's just one lvl. And they could be missing lots of farmers elsewhere. Camping on entry/exit to the entire dungeon would lead to bad results.
 

Malkraven

Grandmaster
I'm in favor of adding t2a although i know that isn't happening. Honestly even with more land you'll have the same issues. There will be popular spots that pks will add to their rotation. It won't slow them down much in their search.

I'd like to see more zones that prevent easy in/out especially for murderers. Take dungeons for example. Right now you can recall or gate in or out anywhere at any time.

Maybe have it where once you get so deep into the dungeon you can't gate or recall in or out. This way pks have to go into a dangerous area and blues can't insta recall. Also players that agro another player or tamed (blue,grey, or red) shouldn't be able to use gate in heat of battle.

This encourages pvp at the deeper levels of a dungeon. Could also be applied to entire dungeon but then you'll have lots of entrance camping. If someone camps lvl 4 entrance whatever. That's just one lvl. And they could be missing lots of farmers elsewhere. Camping on entry/exit to the entire dungeon would lead to bad results.

you could do this for ilsh just have no recall/gate into/out of ilsh so u have to use one of the 7 moongates blues could hide pretty deep in the centre areas
 

Streets

Grandmaster
Everyone is spread out alot already, plus give new loot and PKs will just show up there. I would rather see existing land reclaimed and re purposed
 

kurtis

Grandmaster
How about just add more random wilderness spawn zones instead of spreading everyone out on an entire new landmass.

Honestly, this ^ is probably a little more sensible given the population of the server. But I have always loved dungeons with recall restrictions. Khaldun for example, has a great vibe to it because of that. However, recall-out restrictions are tough because then masses wait at the exit and gank people out of their hard work.
 

Garrett

Master
I don't see what the big deal is, if your having troubles getting away from pk's go tame in shame for days on end you'll be a pro at fast recall I promise you. I run my bard tamer to farm and yeah sometimes they'll get me if I'm not paying attention or I forget to "magic reflect" and they're quick, but for the most part it's not a big deal and that's the risk I take running a 0 skill pvp char. But idk I like the excitement of barding mass para's and when they die and I see that chest your hearts beating cause you don't know if your gonna make it out ALIVE!! Fuck tram
 

Malkraven

Grandmaster
I don't see what the big deal is, if your having troubles getting away from pk's go tame in shame for days on end you'll be a pro at fast recall I promise you. I run my bard tamer to farm and yeah sometimes they'll get me if I'm not paying attention or I forget to "magic reflect" and they're quick, but for the most part it's not a big deal and that's the risk I take running a 0 skill pvp char. But idk I like the excitement of barding mass para's and when they die and I see that chest your hearts beating cause you don't know if your gonna make it out ALIVE!! Fuck tram

if its directed at me i dont pvm man was a sugestion for other people crying about geting ganked all day. ive not farmed mobs in about 1.5 yrs on UOF
 
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