Shenanigans
Adept
Been playing the shard for 4mos now, and loving it. Stopped play on the OSI servers about 2005, but I think most of everything is gradually seeping back into my brain... However there's a few things I've yet to puzzle out, and this time of DDOS attack seems like a good point to ask my insipid wonderings !
#1. What the hell is behind the name "Fallon" colouring ? I get that its a blue hue, but why the name ? Why not special names for every bloody colour ?? This smacks of madness.
#2. Layered items from the special vendors. I presume this means that the item can be displayed over an armour piece in its slot on the paperdoll ? ( ie: layered bear mask will appear overtop a helmet, and the helmets AC still gets applied ? ) Seems pretty straightforward, but would like a confirmation before investing !
#3. Harvested logs can be turned into boards. They both weigh the same ? What's the difference, and am I screwing myself by chopping all this lumber and turning it into boards ??
#4. The defensive spells - Reactive Armor, Protection, and Spell Reflection. Is there a resource anywhere that spells out exactly how these take effect / work ? Only 1 can be applied at a time, I think ? Does Protection always allow an uninterrupted spell, or can there still be fails ? Are there negative effects to any of these - resist spells skill lowered if using protection ?
These have been kicking around the ol' brainpan for awhile now...thanks for any enlightenment.
Cheers.
#1. What the hell is behind the name "Fallon" colouring ? I get that its a blue hue, but why the name ? Why not special names for every bloody colour ?? This smacks of madness.
#2. Layered items from the special vendors. I presume this means that the item can be displayed over an armour piece in its slot on the paperdoll ? ( ie: layered bear mask will appear overtop a helmet, and the helmets AC still gets applied ? ) Seems pretty straightforward, but would like a confirmation before investing !
#3. Harvested logs can be turned into boards. They both weigh the same ? What's the difference, and am I screwing myself by chopping all this lumber and turning it into boards ??
#4. The defensive spells - Reactive Armor, Protection, and Spell Reflection. Is there a resource anywhere that spells out exactly how these take effect / work ? Only 1 can be applied at a time, I think ? Does Protection always allow an uninterrupted spell, or can there still be fails ? Are there negative effects to any of these - resist spells skill lowered if using protection ?
These have been kicking around the ol' brainpan for awhile now...thanks for any enlightenment.
Cheers.