drasked
Grandmaster
Not picking on you drasked, but I'm looking at this in more of a failure analysis. (No, not saying you're a failure but how specifically did it fail you) I honestly thought the BG's and arenas were great additions for the game, even though they were still flawed, but I'm genuinely curious about the other viewpoints.
If we break it down you made 2 points (instanced pvp) and (grind)
Why do you hate instanced pvp instead of world pvp. Is it that you like the possibility of hugely imbalanced fights, the size of the play area, no time limits, or was this a non point in comparison to your next one, which was turning pvp into a grind. In that one I wholeheartedly agree with you on the grind aspect, it sucked that they forced pretty much everybody into it.
I'd also like to know if you genuinely want PVP or just the ability to murder and loot people. There is a difference, as steamrolling a blue farming in a dungeon with 3-4 pk's is not pvp, it's just simply ganking them. When I'm asking about PvP I want to know if you want a true honest to goodness fight for every kill you get, every night. (ganking legitimately is what some people get their enjoyment out of, and why they play UO, but I'm trying to gauge if the PVP community, the ones requesting PVP, actually want that or just want to retain their ability to gank someone on a whim)
The whole instanced approach takes away from the mmo concept imo. Other games also provided a lot better experience in that regard, stuff like CS or dota for example.
I prefer milita group fights.