ok so here we go im not going to give you my exact set up as I don't believe it to be the best possible setup instead im going to give you the set up if I could adapt to I would use as I've played the game since 1997 with similar setup I cannot change mine.
so first I will give you the hotkeys as they should be set in razor or steam then il move onto the second part of the set up [ what makes it better than anyone else's hotkeys ]
f1 magic arrow f2 harm f3 fireball f4 lighting [small spells]
` last target 1 mind blast 2 energy bolt 3 explosion 4 poison 5 flame strike 6 paralyze [large spells]
f5 cure f6 heal f7 greater heal f8 bless [defensive spells]
7 strength 8 agility 9 cunning [buffs]
0 weaken - clumsy = feeble mind [de buffs]
MAKE SURE ON EVERY SPELL HOTKEY YOU CLICK [PASS ONTO UO] check the box.
these are the basic spell hotkeys so I will finish this section first and explain how to do the rest
so lets take energy bolt as example at this stage you will have set it to your 2 key so now in uo client you click options and go to the macro symbol [the bendy arrow] and your going to create a macro doing the following
step 1 press add
step 2 set keystroke as 2
step 3 press actions and it will bring you a scrolldown list.
first action = last target
second action = war/peace
third action = war/peace
fourth action = war/peace
fifth action = war/peace
what this will do for you is first of all keep you constantly tabbed out thus not wasting wrestling punches or stun and instead saving them for disturbs and stunning when you want to instead of accidently.
and secondly it gives you a system where you use one key to both cast and release a spell
example 1. if you have someone on last target and straight held the key down until your mana ran out you would spam ebs and target them repeatedly with 1 key
example 2. if you have explosion casted and tapped your energy bolt button twice the first cast would release on the target and the second tap would start casting your energy bolt if you then wanted to release the energy bolt also you would continue pressing your button until the energy bolt also released.
ok so you've got this far now what you want to do is set this to the rest of your offensive spell hotkeys with the exception debuffs and harm [they will auto cast giving you less control]
now you want to make a very similar macro on your defensive spells
first action = target self
second action = war/peace
third action = war/peace
fourth action = war/peace
fifth action = war/peace
and again this will give you the same effects
example 1. you have cure pre casted and your poisoned your opponent is casting energy bolt your reaction would be.
press your greater heal key twice first tap will release your cure onto you the second will start casting greater heal. and the third tap would cast the greater heal onto yourself
example 2. your at 80 hp and need to mini heal through someone's dump keep your mini heal key pressed down or tap it and you will cast mini heal and release it onto yourself and begin casting another.
example 3. your curing at the same time someone is disturbing your casting if you kept tapping your cure key [along with self disturbing that will be in a later guide] then if your cure is disturbed you will instantly cast another if you get your cure up by tapping the key it would cure yourself [again using one button and one hand] allowing you to freely control your movement with the other.
ok so remember this is only the first part of the guide and more will come.
so first I will give you the hotkeys as they should be set in razor or steam then il move onto the second part of the set up [ what makes it better than anyone else's hotkeys ]
f1 magic arrow f2 harm f3 fireball f4 lighting [small spells]
` last target 1 mind blast 2 energy bolt 3 explosion 4 poison 5 flame strike 6 paralyze [large spells]
f5 cure f6 heal f7 greater heal f8 bless [defensive spells]
7 strength 8 agility 9 cunning [buffs]
0 weaken - clumsy = feeble mind [de buffs]
MAKE SURE ON EVERY SPELL HOTKEY YOU CLICK [PASS ONTO UO] check the box.
these are the basic spell hotkeys so I will finish this section first and explain how to do the rest
so lets take energy bolt as example at this stage you will have set it to your 2 key so now in uo client you click options and go to the macro symbol [the bendy arrow] and your going to create a macro doing the following
step 1 press add
step 2 set keystroke as 2
step 3 press actions and it will bring you a scrolldown list.
first action = last target
second action = war/peace
third action = war/peace
fourth action = war/peace
fifth action = war/peace
what this will do for you is first of all keep you constantly tabbed out thus not wasting wrestling punches or stun and instead saving them for disturbs and stunning when you want to instead of accidently.
and secondly it gives you a system where you use one key to both cast and release a spell
example 1. if you have someone on last target and straight held the key down until your mana ran out you would spam ebs and target them repeatedly with 1 key
example 2. if you have explosion casted and tapped your energy bolt button twice the first cast would release on the target and the second tap would start casting your energy bolt if you then wanted to release the energy bolt also you would continue pressing your button until the energy bolt also released.
ok so you've got this far now what you want to do is set this to the rest of your offensive spell hotkeys with the exception debuffs and harm [they will auto cast giving you less control]
now you want to make a very similar macro on your defensive spells
first action = target self
second action = war/peace
third action = war/peace
fourth action = war/peace
fifth action = war/peace
and again this will give you the same effects
example 1. you have cure pre casted and your poisoned your opponent is casting energy bolt your reaction would be.
press your greater heal key twice first tap will release your cure onto you the second will start casting greater heal. and the third tap would cast the greater heal onto yourself
example 2. your at 80 hp and need to mini heal through someone's dump keep your mini heal key pressed down or tap it and you will cast mini heal and release it onto yourself and begin casting another.
example 3. your curing at the same time someone is disturbing your casting if you kept tapping your cure key [along with self disturbing that will be in a later guide] then if your cure is disturbed you will instantly cast another if you get your cure up by tapping the key it would cure yourself [again using one button and one hand] allowing you to freely control your movement with the other.
ok so remember this is only the first part of the guide and more will come.
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