Cephlen
Neophyte
1. What is the advantage of raising a skill to "real value" over the default displayed value? An example would be my magery says 80, but if I click on real value it is 70-something.
2. What is a good balance of int vs dex for a mostly melee character? My skills are tactics, fence, anat, healing, magery, and resist so far.
3. What are the bonus' of raising str and or dex over 100 vs just having them at 100? Is it like a curve where every point over gives that much more effect?
4. What armor should I be using? I notice on the wiki that certain types of armor provide more protection but come with a penalty to dex. At what point is the penalty not worth the added protection?
5. If you die, do runebooks stay with you after you res?
2. What is a good balance of int vs dex for a mostly melee character? My skills are tactics, fence, anat, healing, magery, and resist so far.
3. What are the bonus' of raising str and or dex over 100 vs just having them at 100? Is it like a curve where every point over gives that much more effect?
4. What armor should I be using? I notice on the wiki that certain types of armor provide more protection but come with a penalty to dex. At what point is the penalty not worth the added protection?
5. If you die, do runebooks stay with you after you res?