07/04 CTF

Bromista

Grandmaster
Man that would be funny as shit to do to a whole group of ppl stacked up against a wall of stone lol. But I bet you're a bit weak most of the time. Plus you gotta be close.

Plus you probly burn through so many like that...
 

Rikket_The_Rogue

Grandmaster
i go through 5-10 a game. and verse 1 target it does about 20-30 dmg. yes in groups it's weak but I like to think of it as a mage-disrupter.

When I max provo and discord it should do 40-50 :rolleyes:
 

Lithium149

Grandmaster
We can look into it again but I know its very low on our priority list.

No rush man, it was only a suggestion to prevent the leaving/rejoining issue Rikket brought up and I see that the only downfall so far is you cannot seem to team up with your friends and it only happens on the rare occasion when that's who you really want to be playing the game with.

Finish your Kingdoms stuff, these would be nice quality of life features in the future thanks @Staff.
 

Bromista

Grandmaster
We can look into it again but I know its very low on our priority list.
Just gonna bump this thread with this screenshot of what happened after I left a CTF match earlier (joined in progress with no gear like a dummy) and attempted to rejoin.

After the timer counted down past 0 minutes it reset itself at 55 minutes and started adding time to the wait period instead of subtracting.

4e1f5f70ec.png
 

Lithium149

Grandmaster
I added a cool down to it but it doesnt quite work the way I wanted. I will fix it when I get a chance.

Hmm, cool down for joining / re-joining I assume?

Would be neat of you could get Adam to help you with a "TeamQue" and set a maximum of 2-3 people in a party on the same team just so it doesn't get too one sided.
 
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