Yes that's exactly what I'm telling you.
Both come into play. Again, did you read the code? Both the total skills cap and the individual skill cap are part of the formula...
I think @Shane expects the players to discover the intricacies of things themselves and tends to shy away from being transparent about formulae and numbers. I don't think you'll be getting a clear answer there.
Nothing wrong with that, just a design choice made by the owner.
Your question can be answered by these following. I'll give a simple explanation (which is a bit wrong but covers the logic), but there are other factors at play here.
Basically, if you're training a new skill from 0 on a toon who has 0 total skill, then you have 100% chance to gain skill...
It was quite hard to fill the squares, but good luck, guys! Let me know if you need help.
Obviously with the DDoS as it is, I can't get through to the docks easily enough to do trades. Will give money out once this whole DDoS thing is sorted.
BROWNIES (you have the power to make these): http://i.imgur.com/NNG39HB.jpg
COOKIES (if you feel like being adventurous later): http://i.imgur.com/CUSXyld.jpg
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