With only some lettuce of the devil and Budweiser brand potions, you too can join the ranks of the wizarding warriors.
(seriously, just bring those two things over for the meetings we can square away gear at another time.)
To girana and others asking the question: "if tamer so op why no errbody hef tamr?"
Not everybody is willing or able to do that time sink and/or pay the cost (to be da bawss -John Lee Hooker). Not everybody wants to spend hours and hours of whatever UO time they can get in their schedule to...
no, it is not a matter of balance.
it is a matter of it being diablo-WoW and cartoony as fuck and lame. like its one step away from torchlight.
It's ok though, GGG made Path of Exile, which is what diablo 3 SHOULD have been.
I get the well and all, my only thing was how effective is it when it comes to item dump quantity/number of unique participants, im sure you guys have a tracker on that thing or at the very least if you dont now, you could with a line or two of code.
The battle well idea and things similar are great, but that stuff is only incentivising to the people that participate in ctf and other stuff. I am not sure if you guys have a way to see a list of every unique participant ever, but that would be a good start to see how effective it is.
I think...
I dont think they will release anything untill they are like a week away from dropping it on the server if at all.
i can already see the 100 page thread of tears if they throw a whole expansion changelog on us a week before the expansion hits.
"ERMAHGERD STAFF DUM DUM RUIN GAME THAT I PLAY FOR...
I'm just gonna let this stew up real good in my head for now i guess, IIRC they are giving bards some love with the expansion so ill be interested to see what happens there. if they go the talisman route then my suggestions would be moot because i have group pvp in mind, but this would still be...
OH so thats how it works.
I think with more instruments implemented it could be slightly lower reg cost (maybe 10) and cost mana and stamina, mana because its a magical instrument, and stamina to represent the physical "toll" you take using it (catching breath). that timer seems good.
This idea is spurred from another thread, decided to just make a post here.
BATTLE BARDS/SKALDS
This is a change involving Fire Horns and the addition of new special instruments.
As i have learned, the horns are tied to multiple bard skills.
The biggest change that would be needed for this...
expanding on this-
make special insturments tied to less skills to make them more viable?
possible tied to music only, and scale the damage/buff/debuff power differently.
If thats done then you could definitely open up more templates using music instead of alchy/poison/inscription on dexers...
I have found one before but everyone told me they are useless.
would be interesting to see this area of the game expanded upon, adding different instrument weapons, maybe some with beefed up debuffs vs the spells themselves.
and i guess less prone to breaking.
shit also AOE party buffs...
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