I agree do it the right way. Macroing or systematically getting a title is.. empty.
But if you're gonna do it, I like the 2nd acct rez kill thing. The higher the characters karma is, the more you'll lose.
Also I believe killing NPCs will make you lose more karma than anything else you can do...
I was wondering that myself. I made a char named Oz, name was taken so I choose Oz. quickly, kinda hated it quick but still started working on skills.. I'd hate to delete him, but I know no ones ever seen him cuz I wont log on him.. Guess I should just delete, gold skin idea tho :)
It's true, big difference in price on a grand scale.
Mage by itself not the easiest 1st char for gold.
Also true.. I used to be so cheap about regs. Now I find myself not even looting them cuz over-weight
By bard room I'm guessing you mean the table with the rotting corpse? Just provo that onto yourself from 80-100.
And yes normal, meant to kill not keep busy necessarily :)
Buccaneers Den I believe the Guild Master can teach you. Pretty easy quick skill to macro, space bar for when u talk or loop hiding every 10.5 seconds I believe it is. You could hit 40 on your walk there.
You'll figure things out quick. I'd head to the graveyard and start developing the skill you wish (assuming warrior), skill newbie dungeon. Max stats 225 total, 100 per stat. Skill cap 700 total, 100 per skill. Main transportation I'd say horse, you can add boat or recall/gate/teleport.
Just...
Hey I just realized Str + HP are not necessarily the same thing. I remember on OSI it was exactly str and then they changed it to a calculation to help other templates not need 100str. I forgot that until now but could be useful.
I tried using bless to test it out and it didn't work. Saw str/2...
I kinda agree with *slightly* harder rules (cuz little tweaks add up alot). I'm fairly new but I was thinking in PvE arena more than PvP (not necessarily fighting). I'm not a big fan of no recall/gate if gray, but it hasn't really been an issue with other players. More of I just looted a blue...
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