I was just sharing my thoughts on the matter. At least we can agree macros like this will only take you so far in PvP and in the end you will have to be doing everything manually to progress past a certain point, and that was the point I was trying to make.
Also you can make this macro on...
I don't really see this macro as game breaking personally. It might allow someone to get an extra bandaid off or something, but in reality it's not very hard to hit apply bandage every ~11s. Good PvPers should know that applying a bandage on yourself the second you take damage is not a good...
This is for sure a huge quality of life update for those of us who use Sallos, but I don't know if I would go that far.
I had quite a bit of help from Sanchen to figure this out. Since we don't have access to Sallos code all the trial and error was very time consuming. There are obviously some...
Since I can't go full troll mode, lesser minds would be shattered irreparably, I have to troll by being super serious all the time. It's the new meta, now you know.
Try putting your original anim5 files back in. These only impact the ability to see reptalon, and I could just make you something to replace this.
Maybe try updating your UO from the launcher if this doesn't work.
I have worked for awhile on a graphics fix for invisible monsters for those who use Sallos, Enjoy!:
http://www.uoforum.com/threads/sallos-invisible-monster-fix.72601/#post-538154
This is a fix for monsters that are currently not being drawn by the Sallos client.
The following monsters will now be seen:
werewolves
phoenix bird
Fafnir/Akor/Dragon RDA boss
Warlock
The Monkey Queen
rock beetle
reptalon
dream wraith
blistering/blazing gargoyles
* I have not been able to fix...
The red box is where the range of co-ordinates (x,y) can be. The green box is where items can be displayed on the default UO client, so anything with x,y co-ordinates outside the green box will be displayed in the green box.
Bags staying open is a feature of the Sallos client. The reason the regs are in the top corner is because Sallos shows the true x,y co-ordinates in a backpack.
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