Thieves gotta make a living somehow. Very easy to prevent theft of any one item in your backpack if you're smart about it
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Lots of server-specific details.
Custom mob spawns, vendor restock timers, champ timers, etc.
Advanced PvP tactics: field and dueling.
For example: Field PvP:
Typical builds / gear
Where to find field PvP
How to play certain builds (e.g. alchy stun mage explo+pot+ebolt = massive dps)...
So why not just ban the player for 2 days when their head gets turned in? What difference would it make?
Also why bother calculating 1 hour for every 2 counts? No PK cares to keep their counts low and reduce stat loss time.
Both of these mechanics have the potential to add more dynamics to...
Agreed. The current system works great. The proposed system would take nothing away from it. This is just another level of complexity to the current system providing incentives for PKs to res/gate/not dry loot, and blues to not give counts.
Yeah, but this gives you a chance to know whether or not the person you've killed or has killed you is a dick or not. If you are a blue who always gives heads back, it will take many many kills to all the reds on the server before they start realizing you're not going to insta stat them, and...
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