Search results

  1. halygon

    Characters deleted

    Characters are not deleted -- most likely you typed your account name wrong and you are looking at a fresh account
  2. halygon

    Yo

    Welcome to UOF. Enjoy your stay.
  3. halygon

    Healing

    This will be as good as it gets formula wise: https://web.archive.org/web/20020806222303/http://uo.stratics.com/content/skills/healing.shtml
  4. halygon

    How does the defensive wrestling calculation work?

    ^^This. For a template that won't have stun, it doesn't matter too much which you go with (anatomy or wrestling) so people just go by their own discretion. Personally, I go with anatomy in those instances because its faster to train.
  5. halygon

    Crafting Bonus Vs. Dungeon Bonus

    Pretty much what @Bromista said. Its more expensive but faster to train in the dungeon as it carries more risk. Training in the crafters area is sufficiently cheaper but it will take longer to GM as there is less risk there. If you have the time to babysit, then by all means do the dungeon...
  6. halygon

    Fastest Slug

    Welcome to UOF! Check out the wiki at the top of your page for some good information to get you started.
  7. halygon

    Healing

    Posting your template that you are trying to make might be helpful for some suggestions. I mean honestly if you are going to rely upon healing for cures, you will need GM healing and 80 anatomy. That will also give a chance to resurrect. Less anatomy equals less damage healed though. But...
  8. halygon

    Help,what'w wrong with my client?

    ^Wut he said
  9. halygon

    2yr Break/Items Price Check

    Probably help if you call out what each item is named and what hue it is - we can guess from the image, but confirmation would be nice.
  10. halygon

    Hi

    Welcome to UOF!
  11. halygon

    hello to all

    Welcome to UOF! Check out the wiki for some good information.
  12. halygon

    Paco the Thief

    Welcome to UOF!
  13. halygon

    Archers misses a lot

    Well it is RNG - everyone's most favorite and hated thing in UO. Hit rate is a straight calc, roll die, 50% to hit or 50% to not hit (assuming both parties are at 100.0 skill otherwise the %s change).
  14. halygon

    Archers misses a lot

    Some things to think about. The hit rate for any weapon vs another player is 50% however with archery, you can actually increase the hit rate percentage by having higher tactics (ie weapons with accuracy modifiers). When fighting mobs, if the mob has a higher weapon skill than 100.0, then...
  15. halygon

    Cowboys or Rams??

    Cowboys of course, but it's gonna be an uphill battle.
  16. halygon

    Rare white horse

    Please don't post the same thing in three different forums. On another note, welcome!
  17. halygon

    One button weapon swapper

    Nice to see improvements. Nice job!
  18. halygon

    Introduction

    Welcome to UOF!
  19. halygon

    WTS Snowman

    I believe it is originally from the 2013 Christmas bags. I got a couple hidden away somewhere, but it had a present in it that when you "opened" it gave you a list of items to choose from (wreath, yule log, snowman, etc). Edit: It also has been rewards or apparently dono vendor items too...
  20. halygon

    I'm not new ...

    Welcome!
Top