Yeah, no point in healing cause it works in conjunction with anatomy. But if you take anatomy by itself it combines with eval int for "defensive wrestling", which is supposed to the same bonus as having wrestling (raises your evasion against melee attacks) but lots of people have said it doesn't work properly on this server. You could take wrestling by itself, which is what most mages do, but if you'll have a sword out a lot it won't be helping you unless you're unarmed.
If you take inscription, 100 inscript combined with 100 magery gives you a big boost to the magic reflect/reactive armor/protection spells. It will double their potential. This is awesome in pvp. That's probably what I would go with actually. Note that you have to make sure to cast these spells so they are always active or you won't benefit from their potential.
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