darthdeus
Journeyman
I have a large number of lvl4 tmaps and wanted to build a char to do them (so far I don't really care/plan on doing lvl5/6), which leads me to a few questions.
There are lots of threads talking about a provo-mage tmapper. It is kinda obvious that I'd need provo to do this, then I also need 92 lockpick and 61 cartography according to the wiki, which leaves me with 3.5 more skills. If I do the mage, that is:
- music
- provo
- lockpick
- cartography
- magery
- meditation
- ???
One one hand it might seem sensible to take resist, but I don't want to optimize not dying, I want to optimize the speed at which I can do the tmaps.
Now is the question of peacemaking. What if I only have one mob left and he dispels a lot? Do I lure him away and paralyze, loot the chest and run? Or would it be more helpful to just keep peacing him while I loot and get another mob to provo him onto? Peace could also theoretically help me by peacing a mob while EVs hit him, but he'd probably get unpeaced too fast? I'd like some input on this, I've mostly used peace defensively, and almost never with EVs.
Now comes the real question ... do I really want a mage? What if I add archery/tact to the mix and cast EVs while using a bow? This seemed like a good idea at first, but then I wouldn't be able to meditate while shooting (I think), and the lost meditation time (and potential EVs) might end up costing me more than the dmg I do with the bow.
TL;DR: How do I build a T-mapper that can consistently and quickly do lvl4 tmaps, without using a tamer? (I do have a tamer, but gating him in to each map is not something I want to do), I'd like the t-mapper to solo everything if at all possible, in the safest & quickest manner.
There are lots of threads talking about a provo-mage tmapper. It is kinda obvious that I'd need provo to do this, then I also need 92 lockpick and 61 cartography according to the wiki, which leaves me with 3.5 more skills. If I do the mage, that is:
- music
- provo
- lockpick
- cartography
- magery
- meditation
- ???
One one hand it might seem sensible to take resist, but I don't want to optimize not dying, I want to optimize the speed at which I can do the tmaps.
Now is the question of peacemaking. What if I only have one mob left and he dispels a lot? Do I lure him away and paralyze, loot the chest and run? Or would it be more helpful to just keep peacing him while I loot and get another mob to provo him onto? Peace could also theoretically help me by peacing a mob while EVs hit him, but he'd probably get unpeaced too fast? I'd like some input on this, I've mostly used peace defensively, and almost never with EVs.
Now comes the real question ... do I really want a mage? What if I add archery/tact to the mix and cast EVs while using a bow? This seemed like a good idea at first, but then I wouldn't be able to meditate while shooting (I think), and the lost meditation time (and potential EVs) might end up costing me more than the dmg I do with the bow.
TL;DR: How do I build a T-mapper that can consistently and quickly do lvl4 tmaps, without using a tamer? (I do have a tamer, but gating him in to each map is not something I want to do), I'd like the t-mapper to solo everything if at all possible, in the safest & quickest manner.
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