Dewderonomy
Grandmaster
I know there's some talk about these auto-stealing scripts. I'm not here about that. I am here about being able to steal through a trapped pouch without triggering the pouch. I'm pretty sure that there should be something happening when someone tries to steal an item from a trapped pouch, even if it just blows up before it auto-disappearing upon contact. This was a last target that stole it straight from the pouch (I was using another weapon when it was stolen, so it wasn't disarmed/stolen). Is this intended?