gadric
Expert
Has anyone ever looked at the various skills that one needs in UO just to be viable?
Here are some examples:
Swordsman:
Swords
Tactics
Anatomy
Parrying
Axe Fighter:
Swords
Tactics
Anatomy
Lumberjack
Archer:
Archery
Tactics
Anatomy
My point is that one has to invest a whole lot of skill points just in warrior skills.
That does not count skills like Magery (everyone needs at least 50 magery) or Healing ( again everyone should have 50 healing)
I would suggest either adding on maybe another 100 points to the skill cap or maybe unhook Anatomy from the Warrior skills
Here are some examples:
Swordsman:
Swords
Tactics
Anatomy
Parrying
Axe Fighter:
Swords
Tactics
Anatomy
Lumberjack
Archer:
Archery
Tactics
Anatomy
My point is that one has to invest a whole lot of skill points just in warrior skills.
That does not count skills like Magery (everyone needs at least 50 magery) or Healing ( again everyone should have 50 healing)
I would suggest either adding on maybe another 100 points to the skill cap or maybe unhook Anatomy from the Warrior skills