Xonryz
Apprentice
Community Collections are a pretty good idea in my opinion. Sort of an ongoing "Clean up Britannia" in a sense.
UO Guide Link on them, note there are three sub-articles.
what they are tl;dr
Everyone may donate items and money to museum-esque attractions in exchange for points, redeemable for special items. The more points amassed, the bigger the attraction becomes. More animals in the zoo, more artifacts in the display cases, etc. The latter is a minor part IMO, they're mostly about shiny items.
These would be a terrific gold/resource sink, if retooled properly. The cheapest rewards (by default) are 100,000 points, which translates to 1.5 million gold, and they only go up in price from there. The reason I must stress retooling it, however, is that non-gold items (including things you can get from vendors) are worth considerably more points than gold by itself, to the point where with some (surprisingly minimal) effort that 100,000 point item may only cost you 300k gold.
Cooperative Collections would be a good opportunity to reintroduce some items at a highly inflated cost, albeit with the [Replica] tag added.
Naturally almost everything rewarded would have to be changed, as the expensive rewards are very AoS+ centric by default. BUT it is an interesting system to consider if you're looking to get a lot of excess gold out of the game!
UO Guide Link on them, note there are three sub-articles.
what they are tl;dr
Everyone may donate items and money to museum-esque attractions in exchange for points, redeemable for special items. The more points amassed, the bigger the attraction becomes. More animals in the zoo, more artifacts in the display cases, etc. The latter is a minor part IMO, they're mostly about shiny items.
These would be a terrific gold/resource sink, if retooled properly. The cheapest rewards (by default) are 100,000 points, which translates to 1.5 million gold, and they only go up in price from there. The reason I must stress retooling it, however, is that non-gold items (including things you can get from vendors) are worth considerably more points than gold by itself, to the point where with some (surprisingly minimal) effort that 100,000 point item may only cost you 300k gold.
Cooperative Collections would be a good opportunity to reintroduce some items at a highly inflated cost, albeit with the [Replica] tag added.
Naturally almost everything rewarded would have to be changed, as the expensive rewards are very AoS+ centric by default. BUT it is an interesting system to consider if you're looking to get a lot of excess gold out of the game!