Ludwig
Grandmaster
My apologies if I don't understand the reasoning behind this but maybe cut it down to 5-10 minutes or eliminate it completely? Is this due to the unintended bugged usage in pvp?
My apologies if I don't understand the reasoning behind this but maybe cut it down to 5-10 minutes or eliminate it completely? Is this due to the unintended bugged usage in pvp?
Then just implement a mechanics that makes it impossible to switch talismans without having a cooldown for switching them.I'm not sure if it's been mentioned but the cool down was Shane's idea. He told me it was to prevent a character who owns two or more talismans from switching back and forth thus having instant benefits of which ever was equipped.
Then just implement a mechanics that makes it impossible to switch talismans without having a cooldown for switching them.
Like you can just put the last one you had on as soon as you res but if you switch it tells you that the next one isn't prepared yet.
Isn't the obvious solution that the timer is removed, and we receive a 2% xp statloss to our talisman instead for dying? Apples to apples right?
ducks for cover
I'm liking the idea of permanent stat loss for pets and talismans with the option to buy out instead of stat loss.
Have a gump that pops up when you equip the talisman or ress pets giving you the option to buy out or take the stat.
It would also be cool to make it a little more user friendly for when you check the talisman stats and accidently unequip the talisman for a split second...