Recycling by item/skill

BugFreak

Neophyte
Its been a while but I seem to remember UOAssist having a recycle option where a bag could be designated and anything in that bag would be recycled assuming the tool/skill was there to use. For example I could designate a bag with all cloth or metal items and click the agent then all items would be smelted/cut up. Is there something like that in UOF or one of the macro programs we can use? Thanks.
 

Knomadic

Novice
Razor has a function like this. I don’t think you can target a specific bag for cutting/smelting needs.

For Razor, record your macro. In the section, of the macro, where you smelt. Change the target, for smelting, into object type & make sure you don’t have any items of that type in your bag you don’t want smelted.
 
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