New BOD System + blanced weapon all resource

StegcO

Grandmaster
New bod system, no more large and small no more leather cap and doublet, you calim a bod every N hours from npc, it drop in yourback and required X leather X wood ecc ecc, you target the resource while is filled dropped on npc and you have the reward
+
runic kit for wood/bow
slayer deed also
=
All crafting skill at the same level/rewards

easy, clean, squared.

No more AFK crafting script forever
 

AreYouKidden

Grandmaster
Far too many suggestions to remove the hard work out of the working man/merchant trying to make a living some other way than farming as a tamer. If everything is a one button press, to get everything, the economy no longer requires people to put work in to make money, meaning it'll crumble....
 

Nekronos

Master
Love this idea or some variant of it. BODs should include BULK RESOURCES! Managing, collecting, filing and organizing the current BOD system isn’t just plain icky. Make it less head ache, more resources
 

StegcO

Grandmaster
Actual BOD system was developed for hundreds and hundreds and hundres of account back in the days on OSI.

Now we need a more smart system to sink resource, and possibly a less mechaninc/afk_macro system.

If the goal is to waste 1000 barbed leather is a waste of tyme made me craft 500 barbed cap.

Crafter need to sell bulk for pvpers and bods reward, I simply ask for a more smart squared system.
 

girana

Grandmaster
Far too many suggestions to remove the hard work out of the working man/merchant trying to make a living some other way than farming as a tamer. If everything is a one button press, to get everything, the economy no longer requires people to put work in to make money, meaning it'll crumble....


running afk scripts isnt putting in work its boring and shit.
 

AreYouKidden

Grandmaster
Not all of us have every script under the sun to automate every step of gameplay here, and you are crazy if you think the vast majority are set up to a point where they can do that. The point of these systems were never just to sink resources, while that is a desireable side effect, but it's also to give crafters some change to their game play as well. If you simplify everything to the point of boredom, you won't have anyone left playing. If you make everything so easy to make, prices plummet, gold isn't traded around, and sunk, it's just hoarded.. what's the point of even playing? If you make BOD's so easy to get the rewards, they are going to become over abundant supply / demand... if the supply is too high, the demand wont' be there, prices will plummet..
 

StegcO

Grandmaster
Crafter gameplay is clicking 5000 time "Make Last" in tool menu or buyng resource at lowest lvl possible, crafting following the market, ecc?
 

AreYouKidden

Grandmaster
Are we talking about making slayers here where you literally do click the same thing over and over 5000 times, or 20 leather caps to fill a BOD? The BOD system is a mini game for crafters, designed to give crafters more than just clicking the same thing over and over 5000 times... Sometimes you get a good reward set, sometimes not, but in the end, you are filling individual orders, to get a reward. How much fun is it going to be, go grab BOD, put resource in, collect reward - may as well skip the whole bod collection process, it's monotonous and boring, sell to a vendor for a small chance at getting a random reward, rewards can only be gained every 6 hours - upon getting the reward you'll be asked if you are ok with sinking X amount of resources to accept the reward....

To get rewards, you should have to put some effort/work/time into them... Sure scripts eliminate the effort side for some (though some of us still believe in hard work for the rewards), but you still have to put the time into them... If you are going to reduce the time/effort into getting the rewards, you better reduce the chance for good rewards too..
 
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