Mage & Mage/Melee Roadmap

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Teto

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Hey guys!

PvP on Overdrive is going to take time to settle as we’re monitoring and noting changes needed. A lot of things can get lost in Discord since its so active so I’m making this thread as a reference to you so you’re more aware of the upcoming and potential changes.

This is thread is dedicated “more” Mage or Mage/Melee build focused. Here is a link to the Dexxer Roadmap:


This is a living document and will be updated frequently. Please check this thread before making a suggestion.

SOON TO BE IMPLEMENTED

- Para Spear will not allow you to use items in your pack or magic arrow an explosion to escape being paralyzed.
- Bandage update (see Dexxer thread)
- Chain Lightning rework
- Meteor Swarm rework
- Archery/Melee not able to attack above or below a floor or through trees
- No med penalty for wearing leather
- Ability for me to adjust almost any weapon – damage, accuracy, etc
- Dueling Pit Updates: making it a 4 tile wall

WILL BE IMPLEMENTED IN THE FUTURE

-Complete rework of the dueling pits with better UI and allow more options such as mounts and arena types. it will also bank your pack before a duel starts so you don't accidentally use your own items
- Rework Use Potion to prioritize the strongest potion in your pack

IDEAS WE'RE CONSIDERING

- Magic reflection rework so you don’t have a cooldown and it reflects 1 spell if you don’t have GM inscription
- GM Alchemy makes all potion efficiency better (say 10-15%)
- Expanding special moves to more weapons
- Adjusting the bounty system to be less punishing
- Implementing Poisoning more
 
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