Inscription - What magical benefits did I get?

halv

Grandmaster
UoGuide is saying Inscription is giving many spells an extra damage. But UOF wiki is saying there will be only some extra protection by using protection, reactive armor and reflect spells.

What else is inscription doing with the spells?
 

halv

Grandmaster
That's what I thought, I can't see a difference between my two mages.
But UoGuide is saying: A GM Scribe gains a +10% Spell Damage Increase to any Magery spells cast and an additional 5% bonus to Casting Focus which can exceed the item cap.

Out of curiosity, is this coded in UOF too?

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Trojandrew

Grandmaster
gm inscription gives you up to 15? circles of protection with magic reflect vs 8, and give more protection, and reactive. it also gives you some money if you decide to sell scrolls, nothing much else at this point other than rumors going around

uoguide doesn't really convert over here. just gotta read up stuff on UoF forums or wiki to know benefits here.
 
If you cast Protection you also get a 75% to resist interruption as well. I think it is better than reactive armor where you may reflect one big hit, then thats all she wrote. Magic resist is 15 circles with GM. It's pretty awesome to be able to reflect two flame strikes.
 

Trojandrew

Grandmaster
i know you can only have on 1 at a time, but there is another spell you can cast on top of these 3, not sure if its arch protetion or not
 
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