Cash is King
Grandmaster
I think the success chance on the soul forge craftables needs to be reviewed/increased. I have a crafter that I've wasted many mils on getting to 120 in all craft skills. I've tried making:
- dimensional archway @ 50% success chance
- singing crystal ball @ 66.7% success chance
- suit of silver armor @ 66.7% success chance
I failed on all 3 of these items... the ingredients cost a lot and take time to even find for sale and accumulate. No wonder there's barely a market for ingredients because what's the point when the chances are so shit and you just fail when 120/120?
Not saying it should be 100% success but at least 80-90% to have it make some sense. I don't see many of these craftable items in game because they aren't worth it to try crafting, only worth selling components.
I'm not going to even bother any more unless it's revisited and encourage any other crafter to not bother wasting the mils/time because it's not worth it if you want a 120 crafter for these soul forge items. You can buy the other crafted chests that require 120 at multiple vendors.
- dimensional archway @ 50% success chance
- singing crystal ball @ 66.7% success chance
- suit of silver armor @ 66.7% success chance
I failed on all 3 of these items... the ingredients cost a lot and take time to even find for sale and accumulate. No wonder there's barely a market for ingredients because what's the point when the chances are so shit and you just fail when 120/120?
Not saying it should be 100% success but at least 80-90% to have it make some sense. I don't see many of these craftable items in game because they aren't worth it to try crafting, only worth selling components.
I'm not going to even bother any more unless it's revisited and encourage any other crafter to not bother wasting the mils/time because it's not worth it if you want a 120 crafter for these soul forge items. You can buy the other crafted chests that require 120 at multiple vendors.