Yagyu
Adept
This seems like a terrible way to address those issues. It is not so easy to keep your dragons/pets up in just PvM in a deep dungeon, or against a high end paragon...add one mob, pk, or blue with bad intentions...and you could easily end up dead and both pets as well...I solo farm and I heal the hell out of my pets. I know if this was the case several months ago, I would have never got into taming.
"Why anyone would complain about this is beyond us." Everyone I have talked to that is a tamer is beside themselves, and I sort of agree. I dont see what is easy about getting to 120 taming...think of the time commitment it takes to grind from 50-120 taming.I n the past couple days, I have spoke to a bunch of people in both guilds I am in...and everyone universally complained. Seems odd we would get such a hostile response when it sounds a huge majority of the population here is "complaining"
For feedback, Id suggest tone this way down, find another alternative, or just make taming much easier to level. It sure is not fair to people who have spent a fortune on taming scrolls, power scrolls, and the pets themselves. 10 points is too much in my opinion. I think 1 point or 1% would be fair. 10%...100, 90, 81, 72...in three deaths?That would take about as long to get the stats back to max as a half a workweek. I think it may be too drastic. I barely have enough time to play the game as it is. It will be easier to just be easier to buy a new trained pet than to retrain.I think the 90% max to stat loss would help lots. I think that would be a fair compromise!
I think we could find a better option here, possibly something that would allow the pet to have a temp stat loss for 4 hours or something, online or offline. It would make sense that having such a powerful creature brought back from death would be a large undertaking. I think something that would force tamers to be careful with pets, without harassing them, is the answer. Even the 10% stat loss, at 90+ skills a pet will still be viable in combat and after the first death they can just go back to zerg tactics. But with 10% for every death, with no cap...whats the point of even being a tamer?
Surely someone has some better ideas=) I think a temp stat/skill loss of like 25% for maybe 2 or 4 hours, that would go away offline or online. People are not going to want to retrain pets every day!!!
"Why anyone would complain about this is beyond us." Everyone I have talked to that is a tamer is beside themselves, and I sort of agree. I dont see what is easy about getting to 120 taming...think of the time commitment it takes to grind from 50-120 taming.I n the past couple days, I have spoke to a bunch of people in both guilds I am in...and everyone universally complained. Seems odd we would get such a hostile response when it sounds a huge majority of the population here is "complaining"
For feedback, Id suggest tone this way down, find another alternative, or just make taming much easier to level. It sure is not fair to people who have spent a fortune on taming scrolls, power scrolls, and the pets themselves. 10 points is too much in my opinion. I think 1 point or 1% would be fair. 10%...100, 90, 81, 72...in three deaths?That would take about as long to get the stats back to max as a half a workweek. I think it may be too drastic. I barely have enough time to play the game as it is. It will be easier to just be easier to buy a new trained pet than to retrain.I think the 90% max to stat loss would help lots. I think that would be a fair compromise!
I think we could find a better option here, possibly something that would allow the pet to have a temp stat loss for 4 hours or something, online or offline. It would make sense that having such a powerful creature brought back from death would be a large undertaking. I think something that would force tamers to be careful with pets, without harassing them, is the answer. Even the 10% stat loss, at 90+ skills a pet will still be viable in combat and after the first death they can just go back to zerg tactics. But with 10% for every death, with no cap...whats the point of even being a tamer?
Surely someone has some better ideas=) I think a temp stat/skill loss of like 25% for maybe 2 or 4 hours, that would go away offline or online. People are not going to want to retrain pets every day!!!