MZ3K
Grandmaster
I'm using a looped targettype macro to train to discord. I use the macro where there are several of one type of mob. I had hoped that the macro would target the individual mobs of that type randomly. however it always targets the same individual mob. Consequently, whenever the song successfully disrupts one mob, I have to run off screen so that the discord stops affecting it so that I can use the skill on it again.
I tried the 'random target' command from the command list (i.e. getenemy 'gray'... target 'enemy') but that still targeted the same individual mob each time.
It would be more efficient if the macro targeted an unaffected mob each time it looped or even if it just randomly targeted mobs of the right type. Is there a way to program steam to do this?
I tried the 'random target' command from the command list (i.e. getenemy 'gray'... target 'enemy') but that still targeted the same individual mob each time.
It would be more efficient if the macro targeted an unaffected mob each time it looped or even if it just randomly targeted mobs of the right type. Is there a way to program steam to do this?