Hi,
Should introduce myself before I complain i guess - Name is Elias / Alasdair
So I've started UO:F with a friend having played, played a few hours on a fresh warrior [about 4] and have started a crafter [Ludi, took up mining].
My understanding is that I'd have 60 hours worth of young player status to help me get to grips with the game.
Half way through what was turning out to be an excellent mining trip [over 2k iron ingots which were to help with my Blacksmithing] my wisp buggered off and before I had a chance to get back to the bank I was killed by a PK who must have been observing close by in hiding.
Lucky if I had a total of 6 hours young status to learn the ropes. I really do get the harsh aspect to this game but no prior warning that the young player status would be ending combined with this is just really poor.
The new player protection is really poor if you're advised as the start you're getting 60 hours to then only get 6 hours [I haven't reached any particular skill milestones that would remove it either]
In terms of feedback I really think something needs to be done to protect a player when his wisp just goes - Maybe an option to teleport to the closest bank so at least there's an option to bank anything of value you've obtained?
Alasdair
Should introduce myself before I complain i guess - Name is Elias / Alasdair
So I've started UO:F with a friend having played, played a few hours on a fresh warrior [about 4] and have started a crafter [Ludi, took up mining].
My understanding is that I'd have 60 hours worth of young player status to help me get to grips with the game.
Half way through what was turning out to be an excellent mining trip [over 2k iron ingots which were to help with my Blacksmithing] my wisp buggered off and before I had a chance to get back to the bank I was killed by a PK who must have been observing close by in hiding.
Lucky if I had a total of 6 hours young status to learn the ropes. I really do get the harsh aspect to this game but no prior warning that the young player status would be ending combined with this is just really poor.
The new player protection is really poor if you're advised as the start you're getting 60 hours to then only get 6 hours [I haven't reached any particular skill milestones that would remove it either]
In terms of feedback I really think something needs to be done to protect a player when his wisp just goes - Maybe an option to teleport to the closest bank so at least there's an option to bank anything of value you've obtained?
Alasdair
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