wreckognize
Grandmaster
I had this idea after @bradley- had posted that he wanted some sort of item that would help him have better control of high end pets.
Basically the problem is that players do not have enough control over their highest level pets. It's understandable, nobody really wants to delve into the world where they are sub-par at best. But the problem with an easy fix like allowing more control might end up being overflooding of gold, the way that the shard is set up currently.
The suggestion is to make tamers able to get Talismans that enable them to control their highest level pets a bit better. Also, these Talismans will also enable the user to produce new currencies when they slay monsters.
These new currencies can then be used to purchase both Upgraded Talismans for better pet control, and various other items that benefit tamers.
In exchange for gaining more pet control, and earning this new currency, the mobs slain will actually drop less gold.
The goal here is to create a cyclical balance wherein tamers can achieve new endgame goals and endgame character development while not disturbing economic balance in the game. It would benefit the economy
In order to achieve this balance, I will suggest some numbers.
Firstly I think there should be 3 Tiers of Talisman.
The first will be able to be purchased via sink and donation vendors, and when equipped gives a bonus of 10% extra control over the highest level pet possible. Gold drops will decrease by 10% of normal and new currency will go into the tamers bankbox for any mob that the wearer did most of the damage.
The second will be only purchasable using the new currency produced by the first Talisman, and grants a bonus of 20% extra control over the highest level pet possible, and equal 20% less gold on the corpse as well as another new currency.
The third will produce the highest end possible currency, also granting a 30% bonus for pet control, and 30% less gold per mob slain.
Some suggested names for these currencies: Whelp Tokens, Wyvern Tokens, and Dragon Coins. The items on the vendors should be added pending review annually or semi-annually to keep things fresh.
One possible drawback to this suggestion is that it may generate some replies about already existing currencies that crave attention from development, thus de-railing this original idea.
To alleviate from this I will suggest that platinum stop spawning from now on, like trash tokens, and then get rid of both of those vendors during some kind of ''Spring Cleaning''. Maybe those items could then be incorporated into the new tamer vendors in some way as well such as the ranger armor.
***I would like to see at least one or two VERY expensive items on each vendor type, that will ensure that even the highest tier tamers will still have some desire to farm the lesser currencies.***
Now I also will suggest some plausible tamer related items that could be added.
*Some kind of magical leash that when used on a follower will allow it to come with you when you recall.
*Tamer titles (please feel free to post one if you have a good one)
*Druids mask - deer mask that when equipped increases Veterinary by +5 (middle tier tamer currency)
*Druids robe - when equipped increases Veterinary by +5 (highest tier tamer currency)
Basically the problem is that players do not have enough control over their highest level pets. It's understandable, nobody really wants to delve into the world where they are sub-par at best. But the problem with an easy fix like allowing more control might end up being overflooding of gold, the way that the shard is set up currently.
The suggestion is to make tamers able to get Talismans that enable them to control their highest level pets a bit better. Also, these Talismans will also enable the user to produce new currencies when they slay monsters.
These new currencies can then be used to purchase both Upgraded Talismans for better pet control, and various other items that benefit tamers.
In exchange for gaining more pet control, and earning this new currency, the mobs slain will actually drop less gold.
The goal here is to create a cyclical balance wherein tamers can achieve new endgame goals and endgame character development while not disturbing economic balance in the game. It would benefit the economy
In order to achieve this balance, I will suggest some numbers.
Firstly I think there should be 3 Tiers of Talisman.
The first will be able to be purchased via sink and donation vendors, and when equipped gives a bonus of 10% extra control over the highest level pet possible. Gold drops will decrease by 10% of normal and new currency will go into the tamers bankbox for any mob that the wearer did most of the damage.
The second will be only purchasable using the new currency produced by the first Talisman, and grants a bonus of 20% extra control over the highest level pet possible, and equal 20% less gold on the corpse as well as another new currency.
The third will produce the highest end possible currency, also granting a 30% bonus for pet control, and 30% less gold per mob slain.
Some suggested names for these currencies: Whelp Tokens, Wyvern Tokens, and Dragon Coins. The items on the vendors should be added pending review annually or semi-annually to keep things fresh.
One possible drawback to this suggestion is that it may generate some replies about already existing currencies that crave attention from development, thus de-railing this original idea.
To alleviate from this I will suggest that platinum stop spawning from now on, like trash tokens, and then get rid of both of those vendors during some kind of ''Spring Cleaning''. Maybe those items could then be incorporated into the new tamer vendors in some way as well such as the ranger armor.
***I would like to see at least one or two VERY expensive items on each vendor type, that will ensure that even the highest tier tamers will still have some desire to farm the lesser currencies.***
Now I also will suggest some plausible tamer related items that could be added.
*Some kind of magical leash that when used on a follower will allow it to come with you when you recall.
*Tamer titles (please feel free to post one if you have a good one)
*Druids mask - deer mask that when equipped increases Veterinary by +5 (middle tier tamer currency)
*Druids robe - when equipped increases Veterinary by +5 (highest tier tamer currency)
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