Ok this is just a fun little idea on a idea forum don't tar and feather me.
Would like to see the npc hirelings expanded on. They offer alot of fun and flavor and can add to the Pokemon like activity this server seams to favor. I know this is a thing as I have personally visited golem fights and chicken fights I know people would do this type of thing.
What this is not:
A competitor to meta pets
A super powerful weapon
A tool to be overpowered
Game breaking
What it is:
Flavor to a sand box game
A tiny bit of utility (maybe)
An open door for players to created activities for themselves (explained below)
A role play tool
An expansion on something already in game
Pros:
Fun!
Should not require alot of coding
Most of it is in game already
Already has most features in game
Not locked to just tamers.
Cons:
Not for everyone (some people just don't like flavor in game)
Not really end game content (this is just for fun)
The idea is we have npc hirelings in game. While a fun mechanic Out side of when you are new they serve little use. They have little to no sentimental value.
If we slightly expanded on this where you could bond with them (you can actually with an instant bond deed bit they will quit still when they run out of funds.) And pet ball/summon them (you can with a instant bond deed and summon ball) you could really have some fun.
It would be fun to have them react/respond to trigger words
It would be fun to build mini teams for 2v2, 3v3, or even 5v5 hireling battles/arenas.
Would be fun to train them (note: not level them like a meta I mean just training stats/skill
Could be used as a sink. As we have tons of trophy's and low grade magic weapons. For example a hireling that wants a specific trophy to work or bond instead of gold? Maybe boost to crafting market? If someone is silly to equip high end items just for a 100 or so hit point hireling well more loot to the pk or removed from the server when they die.
Could slightly expanded hirelings for flavor? Mage hireling, rogue hirelings, etc this would be a blast for hireling battles.
Could be rare hirelings though out the world to find and track.
Role play potential includes using in house (with trigger words to make own quests.) To decorate housing (mage the hireling turn gold/un attackable) and use up house lockdown space to keep things in reason. Dress your hireling like an ork! Imagine of orc clan had this tool!?
Options are endless. So what is needed to expand npc hirelings?
Well from my testing they can be bound to you. And you can link them to pet summon balls. You can even Rez them. The problem needing to fix is when you do Rez them they come back naked so a way to dress them like vendors. Also a way to store them when off line. Currently you can't stable them. Lastly they go wild or quit a way to make them more permanent is needed.
Option #2 would be an item that you could upgrade that would summon a hireling. This object could be upgraded (an item sink) that you could customize. Then if the hireling quits or dies you could summon another.
Again this is just an idea I would love to see in up forever and I know players have asked for in other players run shards. Its not something to solo end game content so not game breaking. Just an idea and an opportunity to have some fun. Any chance or potential @Shane @eppy
Would like to see the npc hirelings expanded on. They offer alot of fun and flavor and can add to the Pokemon like activity this server seams to favor. I know this is a thing as I have personally visited golem fights and chicken fights I know people would do this type of thing.
What this is not:
A competitor to meta pets
A super powerful weapon
A tool to be overpowered
Game breaking
What it is:
Flavor to a sand box game
A tiny bit of utility (maybe)
An open door for players to created activities for themselves (explained below)
A role play tool
An expansion on something already in game
Pros:
Fun!
Should not require alot of coding
Most of it is in game already
Already has most features in game
Not locked to just tamers.
Cons:
Not for everyone (some people just don't like flavor in game)
Not really end game content (this is just for fun)
The idea is we have npc hirelings in game. While a fun mechanic Out side of when you are new they serve little use. They have little to no sentimental value.
If we slightly expanded on this where you could bond with them (you can actually with an instant bond deed bit they will quit still when they run out of funds.) And pet ball/summon them (you can with a instant bond deed and summon ball) you could really have some fun.
It would be fun to have them react/respond to trigger words
It would be fun to build mini teams for 2v2, 3v3, or even 5v5 hireling battles/arenas.
Would be fun to train them (note: not level them like a meta I mean just training stats/skill
Could be used as a sink. As we have tons of trophy's and low grade magic weapons. For example a hireling that wants a specific trophy to work or bond instead of gold? Maybe boost to crafting market? If someone is silly to equip high end items just for a 100 or so hit point hireling well more loot to the pk or removed from the server when they die.
Could slightly expanded hirelings for flavor? Mage hireling, rogue hirelings, etc this would be a blast for hireling battles.
Could be rare hirelings though out the world to find and track.
Role play potential includes using in house (with trigger words to make own quests.) To decorate housing (mage the hireling turn gold/un attackable) and use up house lockdown space to keep things in reason. Dress your hireling like an ork! Imagine of orc clan had this tool!?
Options are endless. So what is needed to expand npc hirelings?
Well from my testing they can be bound to you. And you can link them to pet summon balls. You can even Rez them. The problem needing to fix is when you do Rez them they come back naked so a way to dress them like vendors. Also a way to store them when off line. Currently you can't stable them. Lastly they go wild or quit a way to make them more permanent is needed.
Option #2 would be an item that you could upgrade that would summon a hireling. This object could be upgraded (an item sink) that you could customize. Then if the hireling quits or dies you could summon another.
Again this is just an idea I would love to see in up forever and I know players have asked for in other players run shards. Its not something to solo end game content so not game breaking. Just an idea and an opportunity to have some fun. Any chance or potential @Shane @eppy