Weland
Grandmaster
So @AssHat and I were talking one day about changing things up with our tamers. I decided to try something this weekend and I have to admit I'm finding it rather fun and challenging for me. I'm used to just preping provo and opening a day door and having my pets destroy whatever was in the room while they were fighting each other.
Now I rush into a room I have to get my pets to acquire aggro by either casting invis on myself or moving around and getting my pets to get the aggro then I pound them with arrows. A lot more interactive for me which makes it more entertaining and less of a snore fest when grinding out gold.
That being said with my current skill configuration I'm looking to you the community for honest and if possible trollless theory crafting. I can only have Archery and +1 skill either Tactics/Anatomy. I have no desire to pvp with this guy so I run when I see red. I have other toons for pvp. That being said which do you think would be the better support for archery and why.
Here are my current thoughts on the two:
Tactics = more hits and more dmg
Anatomy= from understanding less fizzles when I get hit (running from reds) and more dmg when an arrow connects
Or should I do a 60/40 or 50/50 split and why.
Thank you for your input and my main 5 skills for reference are:
Taming, Lore, Magery, Med and vet.
Now I rush into a room I have to get my pets to acquire aggro by either casting invis on myself or moving around and getting my pets to get the aggro then I pound them with arrows. A lot more interactive for me which makes it more entertaining and less of a snore fest when grinding out gold.
That being said with my current skill configuration I'm looking to you the community for honest and if possible trollless theory crafting. I can only have Archery and +1 skill either Tactics/Anatomy. I have no desire to pvp with this guy so I run when I see red. I have other toons for pvp. That being said which do you think would be the better support for archery and why.
Here are my current thoughts on the two:
Tactics = more hits and more dmg
Anatomy= from understanding less fizzles when I get hit (running from reds) and more dmg when an arrow connects
Or should I do a 60/40 or 50/50 split and why.
Thank you for your input and my main 5 skills for reference are:
Taming, Lore, Magery, Med and vet.