Silly Santa
Grandmaster
Greetings,
There are 9 champion spawns on UO Forever. Some of these are in small areas (ex. Outside of Wrong Dungeon) and some of the other champion spawns are in huge areas (ex. Covetous, Destard and Terathan Keep).
Right now - there are only 2 champion spawns - Despise and Wrong - whose boss cannot be lured outside of the intended champion spawn area and to the other side of a dungeon that is many screens away. The other champion spawns - some boss's can be lured over 50 screens away.
- For example - Terathan Keep and to an area that is all the way south/west of the swamp that's outside of the keep.
- For example - Destard - and to an area that is South of the altar, and either far west, or East of the Main Entrance of the dungeon.
- For example - Covetous - and to an area that is North/West of the altar and around 40-50 screens away.
I would like to suggest that all champion spawns have the same mechanic that Wrong and Despise have. Why is it that those two have barriers invisible barriers, and other champion spawns don't? Yes I know it's been like this for ages... but its also been abused for ages as well by certain people.
There are 9 champion spawns on UO Forever. Some of these are in small areas (ex. Outside of Wrong Dungeon) and some of the other champion spawns are in huge areas (ex. Covetous, Destard and Terathan Keep).
Right now - there are only 2 champion spawns - Despise and Wrong - whose boss cannot be lured outside of the intended champion spawn area and to the other side of a dungeon that is many screens away. The other champion spawns - some boss's can be lured over 50 screens away.
- For example - Terathan Keep and to an area that is all the way south/west of the swamp that's outside of the keep.
- For example - Destard - and to an area that is South of the altar, and either far west, or East of the Main Entrance of the dungeon.
- For example - Covetous - and to an area that is North/West of the altar and around 40-50 screens away.
I would like to suggest that all champion spawns have the same mechanic that Wrong and Despise have. Why is it that those two have barriers invisible barriers, and other champion spawns don't? Yes I know it's been like this for ages... but its also been abused for ages as well by certain people.
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