Bounty Hunting Still Planned?

DemonicGreed

Neophyte
Is the Bounty Hunting System still being worked on and planned to implemented someday?

Myself and Others are very interested in that feature on this shard for PKKing
 

Shane

Administrator
Staff member
Is the Bounty Hunting System still being worked on and planned to implemented someday?

Myself and Others are very interested in that feature on this shard for PKKing


We do plan to put something in for bounty hunters for sure, the current system is pretty good, but it could be built on with more benefits for those who bounty hunt.
 

Saturn

Grandmaster
Is the Bounty Hunting System still being worked on and planned to implemented someday?

Myself and Others are very interested in that feature on this shard for PKKing
Honestly the bounty system is what created pvp in UO.

Its what gave incentive for people to make Noto-Pk guilds, or Anti-Pk guilds.

With such high bounties on peoples heads and such LONG stat losses you had to collect a really srs bounty before it became reasonable to kill yourself and collect it.

The problem with a bounty system is there is no way around the above, the system would need a new design to avoid this being taken advantage of.

I remember when i first made it above 50k on the boards i was so proud.
Pretty sure a korean meant to type in 5,000 and put 50,000 though lol
 

lollo

Grandmaster
first at all we need all the nocut stuff outside of the britnocutzone be gone.

I really don't get why the no cut bothers you fucking pussies.

I mean, it's the best way to create red vs blue pvp, i do realize that bad players as yourself get a hard on when they stat a pk, but seriously
 

Saturn

Grandmaster
I really don't get why the no cut bothers you fucking pussies.

I mean, it's the best way to create red vs blue pvp, i do realize that bad players as yourself get a hard on when they stat a pk, but seriously
The no cut is whats *****.

let me put it this way, we have a zone right outside of town loaded with safe houses on a shard you can run forever on and almost never die 1v1 (if you die 1v1 on this shard i dunno wtf your doing wrong unless your fighting someone 100x better then you)

Then you throw in a 45man active red guild and let them roam this area with no repercussions.
15chars x what amounts to what, 2 days in stat? 4? lol try 2 months getting back from low 80s to high 90s every time you died.
At least here its free and you get 9 char slots instead of 5.
IMO PK penalties should be more harsh then they are including stat loss.
The whole reason i dont PK here is because its SO FUCKING BORING because there is 0 risk.
Remember when OSI did shit like this? It was called Trammel.

PKing has NEVER been for people like the newbs in EQMS. But UOF created a enviorment for a guild of 40+ actives that have no problem rolling 20 deep on reds and yeah you might get to stat one and he logs onto one of his other 15 chars and lets that one sit for 2 days

Its pathetic, its trammy, its *****, and it prevents real pvp.
 
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