Mr. Bo-Jangles
Adept
I used the search function and couldn't find any related topics. Not at home so i cant check if this already exists on the vendors:
Anyways, i Just had a random thought that may or may not be a good idea - i'll let the feedback determine that. I think if implemented correctly, this feature could be another desirable that could bring revenue to the server or help balance the economy.
A "bank expansion deed" could be added to the dono/gold sink vendors (for whatever price is determined reasonable) that would increase the max storage of a character's bank. These deeds could be bought more than once to increase the storage until a set limit is met (possibly the same as the secure item count in a max storage house?). I don't see how this would be game breaking in any way (maybe more creative minds will). I don't think this would take away from housing for the most part because the ability to share items with friends/co-owners would still trump hoarding everything in your bank.
The extra bank space would obviously benefit the active players, but it would also act as a secure spot to store a large amount of items (that would otherwise be secured in a house) if a player were to go on a hiatus. The idea would be that if their house sitter encounters a catastrophic event that no longer allows them to refresh the owners house, the owner would only be losing their house and not all their precious hoarded items that can be stored in their bank now.
I'm thinking there would be low complexity in terms of implementation, but my concern would be whether or not enough people would actually consider buying the deeds in order to justify the effort of adding it to the game?
Any thoughts?
Anyways, i Just had a random thought that may or may not be a good idea - i'll let the feedback determine that. I think if implemented correctly, this feature could be another desirable that could bring revenue to the server or help balance the economy.
A "bank expansion deed" could be added to the dono/gold sink vendors (for whatever price is determined reasonable) that would increase the max storage of a character's bank. These deeds could be bought more than once to increase the storage until a set limit is met (possibly the same as the secure item count in a max storage house?). I don't see how this would be game breaking in any way (maybe more creative minds will). I don't think this would take away from housing for the most part because the ability to share items with friends/co-owners would still trump hoarding everything in your bank.
The extra bank space would obviously benefit the active players, but it would also act as a secure spot to store a large amount of items (that would otherwise be secured in a house) if a player were to go on a hiatus. The idea would be that if their house sitter encounters a catastrophic event that no longer allows them to refresh the owners house, the owner would only be losing their house and not all their precious hoarded items that can be stored in their bank now.
I'm thinking there would be low complexity in terms of implementation, but my concern would be whether or not enough people would actually consider buying the deeds in order to justify the effort of adding it to the game?
Any thoughts?