Do not derail or troll other's threads.
Do not flame others in posts outside the specified section for such.
If you were unaware of the rules, you would have received a warning. The fact that you know them and are still insistant upon breaking them, 72 hour ban.
Fraudulant accounts won't be tolerated on the forums.
They'd have to be quite clever to impersonate you with your own mobile device from Singapore, Bobby.
As was stated multiple days ago, this will be evaluated. Please cease from repetitively making threads on this topic.
Others were locked. That doesn't mean make a new one.
While a neat concept, you gotta remember how ridiculously easy it would be to exploit. To the point of it becoming an illegitimate means of displaying traffic. In the end, it would likely just result in inflated data display, and much longer save times.
This isn't me crapping on the idea, or...
You need to add in there "in my opinion". While it's appreciated that Aly took the time to illustrate to the masses the simple fact we've said all along regarding powerscroll chances, fixating on numbers is redundant. Try different templates, see what works for you. Play the way you want to...
I know the exact numbers.
From those numbers there is an extra damage multiplier to equate points given.
I will not give these exact numbers.
People fixate on them.
There are modifiers for each template.
There's a lot of truth to what Aly said.
Bottom line here people need to drill into...
Quit trolling other's threads people, sick of having to hand out warnings and suspensions.
These aren't debate threads.
You post offer, if accepted, you get shit, if not, you move on.
Currently on live it is a 1% per death skill loss.
We also made gaining skill on said pets in line with player skillgain. This is DOWN quite a bit from what it was.
Update:
Just got home on lunch break, had some time to test. Ready to hit the ol' restart and apply the new caps on skill loss.
http://uoforum.com/threads/publish-3-august-5-2014-refinements-and-additions.40497/
It will now be 5% per death, and will not exceed 90% of the pet's base skill cap...
This thread has gone from constructive feedback, to us explaining the reasoning as well as the 90% cap that Carl and I agreed on last night, to people explaining that they feel the game is now too hard for them to cope/play to bartering.
As with everything in the game, we'll be monitoring...
Carl stated everything.
We randomly hop around, we scan the happenings and daily activity of the server.
This change is long overdue. People become complacent in their behavior.
Is it possible to DC in game? Yeah. Just like a murderer could dc and lose his character for 48 hours.
Won't take a...
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