Sadly i wasnt trolling. The other post is a great idea. everyone talks about risk reward, but there is no risk and reward when every champ that gets run (in the evening when some of us with jobs and adult lives can actually play) gets raided. There is already only a very small chance for the...
Call it what you wanna call it...its too easy to raid champs. Some say its a part of UO and i agree, but the ganking has gotten out of control. Its hard to have fun as a PVM char anymore. Champ rewards should go to banks.
If im not mistaken the XP loss should only be the remaining hps of the mob that killed it, as well as the usual skill decay that comes with pet deaths.
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